Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=lFH2mvW_Srs&list=PLIx8leVjQawMe7CNkQkhQS6f2RIhUz4NV&index=6&pp=gAQBiAQB
The paper objective in the Boathouse is incredibly confusing, and even after seeing explanations here we got stuck thinking it was bugged, since we assumed paper meant the code near the computer and not the Newspaper, mainly due to the Newspaper being a movable prop and the interaction requiring you to hold E.
It would be a massive improvement to both make the newspaper static, and to update the main objective text instead of relying on fading in text that can be easy to miss.