Portal 2

Portal 2

126 ratings
MoonShine
   
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6.779 MB
Dec 17, 2021 @ 8:22am
Aug 13, 2023 @ 5:07am
11 Change Notes ( view )

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MoonShine

Description
No timing or ninja moves are required.
Difficulty:4/10

Boring fact: This map was supposed to be a tutorial room of the puzzle klaus.sfc01 and i was working on.
However we aborted it and this is a map on its own now.

Thanks to klaus.sfc01 for playtesting and i forgot to mention in my last 2 maps but, Sheepdog for his lighting advices.

The only reason the panel in cube spawning area is angled is to prevent an unintended solution so don't let it confuse you.

Holding the cube and walking while aiming it at the laser catcher move is unintended.
43 Comments
Dopetob Apr 27 @ 5:26pm 
very clever I didn't know that you could use the cube respawn mechanic in order to get portals where you want them. I was stuck thinking that I can't move the portal in which the laser is going to but I can. I will definitely play it again to exercise my mind again.
Muzozavr Mar 27 @ 2:26pm 
For a chamber within RedSilencer's "introduction to workshop" collection, even if it IS one of the last ones in the list, this felt utterly devious. Wrangled myself in circles with all kinds of back-and-forth shenanigans until I was eventually able to finish and I'm really not sure I'd remember the solution without mistakes if I had to replay!

Really tricky for such a small map... and congrats on the "anti-shortcut" slanted floor, you knew I would try that!! :D
Khan  [author] Aug 13, 2023 @ 5:08am 
@ArizonaRunner alright i fixed it (hopefully)
Khan  [author] Aug 13, 2023 @ 1:03am 
@ArizonaRunner yeah thats what i was talking about at the end of the description. Let me see if i can fix that.
ArizonaRunner Aug 12, 2023 @ 11:27pm 
I cheated. Starting from slanted panel area. Slowly backed up in squat position with cube while focusing laser on the laser catcher to keep fizzler disabled. Thus, reaching the button with the cube. Hey, difficult maps require difficult decisions.
SunnyOst Aug 6, 2023 @ 3:46am 
That was it. Easy favorite now :steamthumbsup: :cleancake:
Khan  [author] Aug 5, 2023 @ 11:36pm 
@SunnyOst alright well, if you were referring to the unintended solution i was thinking of, it should be fixed right now. If not i would like to see a screenshot.
Khan  [author] Aug 5, 2023 @ 11:16pm 
@SunnyOst can you send a video or screenshot of what you did, because what i'm talking about definitely feels unintended.
SunnyOst Aug 5, 2023 @ 10:11am 
Idk, I wouldn't call the angled solution "obviously unintended". In fact, the walls and receiver seem to be perfectly skewed to accommodate it, a little portal correction and it's done. I guess it's more for aesthetic reasons, but it almost feels intentional. Would be the simplest fix too 🤷‍♂️
Jade BGE Jul 25, 2023 @ 4:10pm 
Finally got around to finishing this terrific map! Excellent and thank you! :steamthumbsup::p2cube: