7 Days to Die

7 Days to Die

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Improved TAA, disabled limit texture quality due to low memory
By KeFir
Improved TAA and texture quality
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Description
I was disappointed with the TAA implementation in the update and decided to improve it.
I noticed that the game uses 2 render layers, one for the world and one for the arms with weapons.
Initially, TAA was included only on the world layer, and on the second layer with weapons was SMAA, i.e. SMAA was superimposed on top of the already not very high-quality flickering TAA, as a result, the picture flickered even more than without anti-aliasing at all.
I made small changes to the Assembly-CSharp.dll file
Now TAA really works like TAA, the picture does not flicker, and for the second layer with the weapon I just turned off anti-aliasing.
There was also a limitation on the quality of textures, if you have less than 3400 VRAM and less than 4900 RAM, I also removed these limitations.

Installation
Download here - Nexus[www.nexusmods.com]
Place the file in a folder and confirm the replacement: 7 Days To Die\7DaysToDie_Data\Managed
It is recommended to disable anti-cheat
I set the sharpness to 30%



Video demo
7 Comments
XcopperX Aug 4, 2024 @ 3:18pm 
Do NOT download this for Steam Deck. It ruined my entire game and freezes at startup no matter what. No matter if using anti cheat or not, and now I have to reinstall.
Orange_Gamez_0 Jun 27, 2023 @ 12:54am 
Does this increase or decrease FPS?
In Vitriol Jan 26, 2022 @ 9:14pm 
or change anything for version 2.1?
In Vitriol Jan 26, 2022 @ 9:03pm 
If I use the mod version do I need to turn anything on in the game settings?
Loner Dec 15, 2021 @ 7:47am 
I edited the motionblending myself finally, but ty for pointing out this tweak.
Loner Dec 15, 2021 @ 7:26am 
Looks awesome ! But is there a way to reduce the bluriness a little bit while moving ? Nice work other than that.
Emily Dec 14, 2021 @ 11:45pm 
Thank you so much! :)