Teardown

Teardown

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Sandbox Campaign Variants
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Type: Content
Category: Map
File Size
Posted
Updated
125.922 KB
Dec 3, 2021 @ 12:28pm
Dec 5, 2021 @ 9:55am
5 Change Notes ( view )

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Sandbox Campaign Variants

Description
Play any of the level variants found in the campaign.

Info:
Mostly intended for playing older versions of the hub level. I'll try to disable most of the mission stuff in the missions to make it more sandbox like, but I can't outright disable any of that since it's baked into the game.

Use together with this mod to get a "full" sandbox experience and disable all mission functionality.

Disclaimer:
This mod might reset your progress, if you find out why please contact me.

Faq:
-I can just replay these missions in the campaign.
>Sure, but did you read the info section though?

-I click the options, but it keeps putting me in the hub!
>Use the scroll-wheel to choose your map and layer. They aren't buttons, clicking them just selects the highlighted option!

-Why are some hubs missing?
>It appears they do not always count up by one, the first digit is a sort of section in the story, and the second is the version of the hub in that segment.
eg:
V00 -> first section, first hub (first zero is not in the picker, here for clarity)
V01 -> first section, second hub
V05 -> first section, sixth hub
V10 -> second section, first hub
V46 -> fifth section, seventh hub

Bonus:
Maps like the endings, the about map and many others, have baked in cut scenes that can't be disabled with a workshop mod.
You can still disable these, you only have to rename a file in your game folder.
To open your game folder, right click teardown in your library, and click open local files.

To play the about level, simply rename
..\Teardown\data\level\about\script\about.lua to disabled_about.lua
undo this change to re-enable the script.

To play the ending levels, simply rename
..\Teardown\data\script\cinematic.lua to disabled_cinematic.lua
and
..\Teardown\data\script\flyover.lua to disabled_flyover.lua
undo these changes to re-enable the scripts.
Update: Thanks to Sarah's mod I've added some cinematic disabling functionality to the script disabler mod. It wont be the same as changing file names, but if you don't want to do this, you don't have to anymore.


Any questions, requests or bugs? Comment and I will try my best to reply!

Be sure to check the change notes for info on the new updates
Popular Discussions View All (1)
4
Dec 4, 2021 @ 12:59pm
map borders and other
Apex
92 Comments
dumbstupididiotman Apr 19 @ 4:06am 
1 star broken
crysmiss07 Mar 21 @ 7:26am 
stell brockin?
lost Arachnid Nov 26, 2024 @ 4:19pm 
Then Teardown Updated and this broke
MacaNoodle3 Oct 18, 2024 @ 9:21pm 
yours just sent you to the mod screen mine crashed the game!!!!
the table man Apr 14, 2024 @ 6:05pm 
same
ore316 Apr 14, 2024 @ 5:32am 
it just kicks me out
Sehas Gaming Mar 17, 2024 @ 2:04pm 
It didn't work for me.
Blanky644 Jan 8, 2024 @ 5:36pm 
it just kicks me to mod menu whenever i click a map
soulfire Jan 5, 2024 @ 6:20pm 
the hubs dont work
Jolly JackfriendJoe Jan 3, 2024 @ 4:49pm 
despite it having atr i REFUSE to read the description