RimWorld
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No Random Apparel on Ideology Edit
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Mod, 1.3, 1.4, 1.5, 1.6
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30 nov. 2021 às 9:16
15 de jul. às 9:11
5 notas de alterações ( ver )
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No Random Apparel on Ideology Edit

Descrição
Commissioned RimWorld mod to optimize Ideology creation on large mod lists

Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure and/or memes.

This mod bypasses that by simply disabling automatic apparel generation for these roles, which significally speeds up Ideology and world generation at the cost of Ideology roles generating without apparel requirements (you can still add them manually).

Please note that if you do not experience performance issues on Ideology/world creation or do not want to prevent Ideology roles from auto generating apparel requirements you will not gain anything by using this mod.

For best results, place towards the top of your mod list, right under DLCs and library mods such as HugsLib.

Source hosted on Github[github.com]. If you encounter a problem with the mod, open a ticket in the issue tab over there.
Discussões Populares Ver todos (1)
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13 abr. 2024 às 7:24
could the same be done with venerated animals?
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44 comentários
Edern  [autor] 15 de jul. às 9:12 
Really sorry about that, should be fixed now. As cyckonetic said, you might want to unsubscribe and resubscribe
cykonetic 15 de jul. às 5:55 
Once the mod gets updated to remove those assemblies you will need to unsubscribe to remove the original folder then resubscribe to put it back. Otherwise the extra files will not be removed.
FrozenSnowFox 15 de jul. às 5:16 
You might want to check your modding set up and repackage/reupload your mod. I had an error come up from Dubs Analyzer when I loaded in "Mod No Random Apparel on Ideology Edit has packaged the base-game Rimworld assemblies". Checking the mod folder sure enough there's a ton of unity engine assembly files in the mod folder.
Edern  [autor] 15 de jul. às 3:32 
Finally got around to making a proper update to 1.6
oscarmdsh69 11 de jul. às 13:35 
1.6 update coming?
Agamenton 15 de jun. às 2:25 
seems to work fine in 1.6
👁 30 abr. 2024 às 21:21 
Using the No Limits ideology mod I'm starting to wish there was a No Automatic Rituals/Structures/Role Assignments that would force everything to only whatever is required by the ideology or memes and no more.
EnderSlend 14 abr. 2024 às 23:55 
Thank you Edern :)
Edern  [autor] 13 abr. 2024 às 6:27 
Update to 1.5 done