RimWorld
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No Random Apparel on Ideology Edit
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Mod, 1.3, 1.4, 1.5, 1.6
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30 listopada 2021 o 9:16
15 lipca o 9:11
Listy zmian: 5 ( zobacz )
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No Random Apparel on Ideology Edit

Opis
Commissioned RimWorld mod to optimize Ideology creation on large mod lists

Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure and/or memes.

This mod bypasses that by simply disabling automatic apparel generation for these roles, which significally speeds up Ideology and world generation at the cost of Ideology roles generating without apparel requirements (you can still add them manually).

Please note that if you do not experience performance issues on Ideology/world creation or do not want to prevent Ideology roles from auto generating apparel requirements you will not gain anything by using this mod.

For best results, place towards the top of your mod list, right under DLCs and library mods such as HugsLib.

Source hosted on Github[github.com]. If you encounter a problem with the mod, open a ticket in the issue tab over there.
Popularne dyskusje Zobacz wszystkie (1)
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13 kwietnia 2024 o 7:24
could the same be done with venerated animals?
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Komentarzy: 44
Edern  [autor] 15 lipca o 9:12 
Really sorry about that, should be fixed now. As cyckonetic said, you might want to unsubscribe and resubscribe
cykonetic 15 lipca o 5:55 
Once the mod gets updated to remove those assemblies you will need to unsubscribe to remove the original folder then resubscribe to put it back. Otherwise the extra files will not be removed.
FrozenSnowFox 15 lipca o 5:16 
You might want to check your modding set up and repackage/reupload your mod. I had an error come up from Dubs Analyzer when I loaded in "Mod No Random Apparel on Ideology Edit has packaged the base-game Rimworld assemblies". Checking the mod folder sure enough there's a ton of unity engine assembly files in the mod folder.
Edern  [autor] 15 lipca o 3:32 
Finally got around to making a proper update to 1.6
oscarmdsh69 11 lipca o 13:35 
1.6 update coming?
Agamenton 15 czerwca o 2:25 
seems to work fine in 1.6
👁 30 kwietnia 2024 o 21:21 
Using the No Limits ideology mod I'm starting to wish there was a No Automatic Rituals/Structures/Role Assignments that would force everything to only whatever is required by the ideology or memes and no more.
EnderSlend 14 kwietnia 2024 o 23:55 
Thank you Edern :)
Edern  [autor] 13 kwietnia 2024 o 6:27 
Update to 1.5 done