RimWorld

RimWorld

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Alpha Memes
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Mod, 1.4, 1.5
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39.123 MB
22 nov, 2021 @ 3:08
8 maj @ 1:08
79 ändringsnotiser ( visa )
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Alpha Memes

Beskrivning
[www.patreon.com]

Details

- Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touched
- Adds 23 new memes: Vow of Nonviolence, Artist, Sadist, Youth, Madness, Biological corruptors, Biological defilers, Biological reconstructors, Psychic vampirism, Gauranlen supremacy, Bulwark, Sharpshooter, Gladiator, Iconoclast, Monastic, Vampire hunting, Epicurean, Water primacy, Tea primacy, Cowboys, Deforestation, Fertility and Prefab preference.
- So many additions to vanilla Ideology styles. SO. MANY. Like, hundreds

Known Issues

The abilities in Psychic Vampirism and Biological Reconstructors are added when a pawn joins an ideo with those memes, so they most likely will not work as intended with fluid ideos!

Walls were never meant to be styleable, so the blueprints of Steampunk walls will show as a weird blank coloured wall. Just a visual inconvenience! Once built they'll be fine

FAQ

Q: Can I add it mid-playthrough to an existing save?
A: Yes, albeit to no effect, as ideologies are only created upon starting a new game. You can however edit ideologies in dev-mode.

Q: I don’t like certain meme, can I remove it?
A: Use Owlchemist's Cherry Picker mod!

Q: I want more than 4 memes!
A: Check mod options for Vanilla Ideology Expanded - Memes and Structures! You can increases number of memes, styles, rituals, relics and ideo buildings.

Q: Can I suggest a new meme?
A: Without a doubt, I accept all suggestions. Please use the pinned Suggestions thread in Vanilla Ideology Expanded - Memes and Structures for it!

Q: Where should this mod be placed in the mod load order queue?
A: Under Ideology, our Framework and any mods that specifically mention having to be above this mod.

Q: Is it compatible with another mod that adds memes?
A: Depends on what memes such mod adds. Chances are, if someone else alters the same game components, our memes can become incompatible. It is obviously compatible with Vanilla Ideology Expanded.

Q: Vow of Nonviolence is too difficult!
A: Yes.

Q: Does this work with Combat Extended?
A: I have been told it is compatible. I've also been told the sharpshooter meme does weird things.

Q: Styled walls for Kemetic, Steampunk and Scavenger look weird when being built!
A: The game doesn't like walls being styled, but someone made this mod, use it! https://steamcommunity.com/sharedfiles/filedetails/?id=2957953663

Content

The design doc for this mod is public at: Google Docs[docs.google.com]


















































Credits

Thanks to Helixien, Pooler and Cassie for providing the textures for the Stargate inspired armours for the Kemetic style.

Allie built the entire Funeral Framework and a LOT of rituals work

Cassie did about 150% of the Steampunk and Corsair styles, the mad woman.

Luizi is listed as an author because he'll finish drawing something someday. Maybe.

The rest by Sarg Bjornson.

Corsair ritual song by Justin Marshall Elias:
https://www.justinmarshallelias.com/
https://www.imdb.com/name/nm3365402/?ref_=fn_al_nm_1
https://www.instagram.com/justinmarshallelias/?hl=en

Thanks to Oskar Potocki for being a good friend.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
Populära diskussioner Visa alla (1)
553
9 maj @ 17:57
KLISTRAD: Bug Reports
Sarg Bjornson
2 165 kommentarer
FleetOfWarships 21 maj @ 4:08 
Thanks, good to know
Sarg Bjornson  [skapare] 20 maj @ 22:55 
Ideo buildings require the meme
FleetOfWarships 20 maj @ 17:57 
Does the animal database require the full meme it's associated with or just the precept? I enjoy making custom ideologies with dev mode but the animal database doesn't appear when I have the animal analysis precept and ability on their own, I assume it would show up if I had the full meme but I figured I'd check here in case this is unintended behavior.
Skullito 20 maj @ 1:23 
This is truly cool, but they a way to keep the weapon's skin from Authentic Gun Styles from Keshash or that will crush that?
Sarg Bjornson  [skapare] 19 maj @ 23:02 
Yes, base game melee attacks can inadvertently kill a pawn
Marty Feeb 19 maj @ 15:58 
So I tried an ideo with a Sparring Match ritual, and it just killed one of my pawns?

That's not sparring, that's a death match. I'm only running VE/Alpha mods.
Sarg Bjornson  [skapare] 19 maj @ 9:50 
hahaha
Ammy 19 maj @ 9:34 
The architect menu has a search bar????? I have apperently over 600 hours in Rimworld and this is the first I realized that!!!
Sarg Bjornson  [skapare] 19 maj @ 9:02 
No research needed, it's in the Misc tab. Why didn't you use the architect menu's search bar?
Ammy 19 maj @ 8:59 
How do I build a Tea Table? To have a tea ceramony. I assumed it would be in Idealogy, but its not. I started as a tribal start, and have other Vanilla Expanded mods primarily. My only guess is that its in something like complex furniture but its not listed in the search of research