RimWorld

RimWorld

119 ratings
Sensible Aiming
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4
File Size
Posted
Updated
946.502 KB
Nov 19, 2021 @ 12:44pm
Nov 17, 2022 @ 11:08am
2 Change Notes ( view )

Subscribe to download
Sensible Aiming

In 1 collection by UdderlyEvelyn
Evelyn's Mods
9 items
Description
Combat Expanded & Yayo's Combat change the game more than you want, but ranged weapon accuracy seems like a joke to you? This might be the combat tweak you've been waiting for.

In Rimworld, pawns seem to miss entirely too often with ranged weapons, even with high shooting skills, at least for my taste.. The melee tends to dominate over ranged people in many situations.

This mod makes one change to how one value is calculated, should be compatible with virtually everything.
Compatibility with Yayo's: Reported to work as expected.
Compatibility with CE: Per one of the devs of CE (Karim) this variable is no longer used so it should have no effect there, but won't break anything.

On a technical level, this is a Harmony Postfix to ShotReport.AimOnTargetChance_IgnoringPosture to double the result. This seemed to have the desired action in tweaking combat hit chances the way and amount I wanted after tinkering with this and other variables and testing some things.

I've been playing with this without issue and it seems to have the desired effect, let me know if you encounter any issues, though.

This should be safe to add or remove at any time.

I recommend also running this, which fixes the feature/bug where pawns shoot the ground yet it hits the target.
https://steamcommunity.com/sharedfiles/filedetails/?id=2663381778

Like my mods? Help me survive, lol.
Venmo: @UdderlyEvelyn
Paypal: yushatak@gmail.com (I do not check this email, do not contact me through it!)
Ko-Fi: http://ko-fi.com/UdderlyEvelyn
Patreon: https://www.patreon.com/UdderlyEvelyn

miss chance shoot ranged melee balance hit combat extended less more better accurate accuracy
40 Comments
Wallex Dec 22, 2024 @ 12:36pm 
Searched for this after a pawn with level 12 shooting, with a shotgun, at point blank, missed a scyther with 46% movement and fucking died.
good old fox Apr 14, 2024 @ 2:42pm 
is this going to have a 1.5 update ?
Com_turtle Apr 12, 2024 @ 2:33pm 
doesn't seem to work in 1.5 :(
Stray Mar 25, 2024 @ 10:07am 
i hope to god this gets updated to 1.5
NyxDom Feb 19, 2024 @ 1:16pm 
difference between this and combat update? and if they're compatible?
coc568 Nov 5, 2023 @ 10:34pm 
Thanks this is exactly what I was looking for didn't want yayo's combat or combat expanded.
The Blind One Sep 10, 2023 @ 12:27am 
Wait so what exactly does this do?

This doubles the hit accuracy?

"ShotReport.AimOnTargetChance_IgnoringPosture to double the result. "
AngleWyrm Feb 18, 2023 @ 10:30pm 
Would it be possible to add a mod config option? My guy just went hunting with this mod installed, and it took him six shots to hit a rabbit. At this moment you may be thinking "There's a lot of factors that go into it" To which I reply EXACTLY, that's why I want to customize the value according to my needs
CrackaJack Feb 1, 2023 @ 1:59am 
i forgot how bad it was without this, how can u miss a muffalo 5 times in a row