Total War: SHOGUN 2

Total War: SHOGUN 2

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All 46 clans playable: 12 Turns Per Year version
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File Size
Posted
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32.564 MB
Nov 17, 2021 @ 10:03am
Nov 22, 2024 @ 5:24pm
5 Change Notes ( view )

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All 46 clans playable: 12 Turns Per Year version

Description
GENERAL INFO:
This mod allows you to play with every minor clan, tweaking some aspects of the game, to keep the vanilla feeling while giving a fair challenge to the player.
This mod is for Shogun 2 campaign only, so turning off this mod when playing RoTS or FoTS is recommended.
It is also recommended to play with the English version of the game, otherwise you won't be able to see the new text.

Important: THIS MOD IS NOT COMPATIBLE with mods which edit the startpos.esf file, but SHOULDN'T have problems working with other mods. To play Ikko Ikki, Hattori and Otomo you need the respective DLCs

Too spooky? Try the Classic version!

FEATURES:
ALL MINOR CLANS UNLOCKED AND REVAMPED:
All minor factions who own at least a province are now playable and have been completely revamped as to shorten the gap between them and the major clans. That means that sadly the European traders and the wacky Wako can't be played :(

Here's the full list of changes:
  • Revamped frontend menu UI: the UI in the frontend menu has been fully revamped recolouring some sections, adding victory conditions, difficulty rating, clan traits and descriptions.

  • Clan traits: each clan gets a new set of traits, loosely based on the clan's history with some custom features, in order to give everyone a unique gameplay.

  • Special units: a new set of units has been added to their respective clan's roster. Some of the new units include: Loan Sword Ashigaru, Bow Wako, Ronin, and many more!

  • Improved family trees: family trees of the following clans have been revamped, adding historical characters who lived through the Sengoku Jidai and were born before 1560: Sagara, Sogo, Miyoshi, Matsuda, Yamana, Bessho, Hatano, Hatakeyama, Azai, Tsutsui, Kitabatake, Jinbo, Murakami

  • Daimyo traits: the following clans' Daimyo and generals have received new traits, to mark their personality: Ito, Sagara, Shoni, Kono, Sogo, Miyoshi, Amago, Urakami, Yamana, Bessho, Takaoka, Ashikaga, Tsutsui, Kitabatake, Saito, Jinbo, Anegakoji, Imagawa Yamanouchi, Ogigayatsu, Mogami

  • Historical characters: family members of the following clans have been renamed to their historical counterparts who belonged to them and lived through the Sengoku Jidai: Ito, Otomo, Ouchi, Miyoshi, Amago, Matsuda, Hatano, Azai, Saito, Kiso, Ogigayatsu, Satomi, Mogami

  • More names for retainers: new family names have been added to the game, and all clans except Matsuda, Yamana, Hatano and Ashikaga now belong to a name group which includes them. The new names include: Sanada, Torii, Tachibana, Kuroda, Ukita and many more!

  • Historical retainers: added famous retainers for the following clans: Miyoshi [Matsunaga Hisahide], Urakami [Ukita Naoie], Yamanouchi [Nagano Narimasa], Ogigayatsu [Narita Nagayasu]

  • Custom intro missions: a new set of intro missions for every clan has been made to make the game more fair at the beginning and improve the overall experience

  • More skill points: generals gain one extra skill point per level

12 TURNS PER YEAR:
This version has all the features of the classic mod plus the duration of a year has been increased from 4 turns to 12.

ALL CLANS PLAYABLE IN CUSTOM BATTLES:
Every clan is unlocked in custom battle mode, INCLUDING Wako pirates and European traders. There are also 8 unpublished clans unique to this gamemode: Utsunomiya, Asano, Hosokawa, Ishida, Kobayakawa, Kuroda, Toyotomi and Ukita

FULL MULTIPLAYER COMPATIBILITY:
You can play this mod in your multiplayer campaigns. It is however suggested that you play multiplayer with only this mod loaded or else you might not be able to create/play your campaign. Sadly, translations won't work with multiplayer campaigns.

TRANSLATIONS:
This mod has been translated to:
QUALITY OF LIFE AND IMMERSION IMPROVEMENTS:
  • Frontend clan names: when hovering over a clan's kamon their name is shown to make browsing them easier

  • Clan difficulty: added the clan's difficulty rating in the frontend menu

  • Custom battle clan descriptions: added a description for the clan in the custom battles menu

  • Fixed camera: centered the starting camera position over the provinces owned by the player

  • Victory conditions: to make the gameplay more interesting each and every clan gets some key province they have to capture in order to win the game. They won't be just the neighbouring provinces but, for example, the provinces owned by the clan's historical enemies/rulers.

  • Clan descriptions: every clan gets a description in the frontend menu, sorry if they're not 100% accurate, everything I wrote comes from personal knowledge and a not-so-thorough research :^)

  • Way of chi tech tree: added a node in the Way of chi tech tree, so you can beeline Neo-Confucianism

  • More starting cash: clans start with 1000 koku, plus 200 for every other province they own instead of the default 450/650.

  • Demolishable building: Leased land is now demolishable, so now you can get the extra construction slot when you're not Christian

BUGFIXES:
This mod fixes the following bugs encountered in the vanilla game:
  • Fixed Hattori and Tokugawa's Kisho Ninja, they're now stronger than regular ones

  • Fixed the Mori Nihon Maru now it's available to recruit when Shogun

  • Fixed the Takeda Great Guard now it's available to recruit when Shogun

  • Fixed the portraits of the following clans' Daimyo: Hatakeyama, Kitabatake, Jinbo

KNOWN BUGS:

- As this mod uses Sara Temer's menu buttons, there's still the Yamana button visual bug.

- While playing the Ashikaga Kyoto will recruit some units for whatever reason, up until you have a full army. You
probably won't see the "Campaign won" screen, as you technically have won by default.

- The kamon of Asano, Ishida, Kobayakawa, Kuroda and Ukita clans is bugged when selecting them in the custom
battle menu, but it's just a visual bug, in-game factions are fine

- You might not see clan traits/effects displayed. Should it happen, I left a complete list in the Discussions section, so
please check it out


SPECIAL THANKS:

A very special thank you to:
  • Sara Temer for the 46 menu buttons. Also, check out her mod!

  • crux3D, this mod uses his soundfix tool Sinfonia Semplice[www.twcenter.net]

  • Crown and DasVaras for helping me with the tests

  • You, who subscribed to my mod

Any feedback is appreciated! If you encounter a bug, please let me know the details

Feel free to use this mod for your own projects, but please reach out to me first if you intend to do so!

Enjoy!
38 Comments
ugethse Feb 25 @ 5:24am 
update
Phantom Menace Dec 14, 2024 @ 5:59am 
update
Private Virgil Ginger Jr. Dec 8, 2024 @ 10:39pm 
Update please!
Dwagon~chan Oct 20, 2024 @ 8:08am 
requires an update
~_Athena_~ Aug 29, 2024 @ 1:09am 
update please ?
Fly-Guy9 Aug 17, 2024 @ 6:37pm 
This is a great mod, unfortunately due to the new mod manager, its out of date and isn't working, an update would be nice very nice.
zenarigiacomo14 Apr 18, 2024 @ 10:11am 
There is a bug where certain bow units have gunfire sounds instead of normal bow sounds
fearless warrior Dec 11, 2023 @ 12:21am 
doesn't make it 12 turns per year for some reason
GreedoSh0tFirst Nov 23, 2023 @ 11:05pm 
its a real shame there is no compatible version of this mod, such a good mod wasted *sigh* if this was compatible with ultimate immersive mod or just extended japan the gods would shine upon this mod lol smh such a shame another great mod thrown in the trash
Justinianus The Second Nov 15, 2023 @ 12:04pm 
Great mod