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Stronger Spacer Armor (Vanilla)
   
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Mod, 1.3
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295.077 KB
Nov 14, 2021 @ 11:20pm
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Stronger Spacer Armor (Vanilla)

Description
I've always thought the endgame spacer armor was extremely disappointing.

The Rimworld Wiki says Marine armor is roughly on par with a good duster and a flak vest. Really!? No wonder my space marines were getting downed by neolithic weapons...

Spacer armor requires a massive investment of both research and resources, so it needs to feel WORTH it.

Changes:

Recon Armor Set
All armor types set to 100%. This means 1/2 of all attacks will be negated (not factoring in armor penetration).

Marine Armor Set
All armor types set to 150%. This means 3/4 of all attacks will be negated (not factoring in armor penetration).


From my playtesting, my pawns aren't completely invincible, but they do feel like they're wearing awesome endgame gear now.

It's a pretty limited XML patch, so it should be compatible with most mods.

I'm considering patching up the Charge Rifle and Charge Lance next...


Q: What about the Royalty stuff?
I don't have Royalty. Sorry.
5 Comments
Juicer Oct 28, 2022 @ 6:26am 
This seems to be working in 1.4
Hymm Aug 22, 2022 @ 2:53am 
?Does this also effect cataphract armour?
PremierVader Nov 20, 2021 @ 7:37am 
Yooo can you also do this patch for other mods with spacer armor like vanilla expanded armor/apparel and Spartan Armoury and Risk of Rain Armors?
Paradichlorobenzene Nov 16, 2021 @ 5:34pm 
You do not need this mod with CE anyway, CE makes its own adjustments to buff these armors
VelxraTV Nov 15, 2021 @ 4:20pm 
how does this fair with combat extend's armor changes?