The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

96 ratings
Taurak-Marr (BETA)
   
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Category: Houses
File Size
Posted
362.316 KB
May 30, 2014 @ 11:44am
1 Change Note ( view )

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Taurak-Marr (BETA)

Description
Taurak-Marr - is a modest dwemer-based player home mod (located in Eastmarch, southeast of Windhelm and north of Riften in the mountains bordering Morrowind) with numerous character perks including a forge, living quarters, vault, lab (alchemy and enchanting), and waygates (teleport to major cities).

This is my second Skyrim mod and I would love/appreciate feedback and comments. My desire is to create an optimal experience for the player and I cannot do so without the thoughts and ideas of the gaming community.

If you can't tell by now I love this game and its modding capabilities. I am a very passionate gamer and modder with a Bachelor's Degree in Video Game Art and Design. My hope is that one day I will be doing this as a career.

If you like the mod please rate it!

Thanks and enjoy!





I do not personally translate my mods to another language. All translations are done by fans of the mod into their native language. If you wish to translate this mod I will gladly upload the file and give you credit for the translation.



  • Updated version of Skyrim



Taurak-Marr is located due east of Whiterun, North of Riften, and southeast of Windhelm, along the Velothi Mountain range shared with Morrowind



  • In-house teleportation system - Travel to any area of the player home with ease

  • Void Storage - A cloud storage system that can be accessed via receptacle or spell, allowing the player to store or access items from anywhere. Say goodbye to over-encumbrance!

  • Customization Chamber - Allows the player to turn "on" or "off" certain options and/or features around the home including Faction Banners, Doors/Gates, Plants, and more.

  • Forge - with an Anvil, Smelter, Sharpening Wheel, Workbench, and Tanning Rack.

  • Lab - with Alchemy and Enchanting work areas complete with storage, as well as numerous bookshelves.

  • Armory - with 5 Mannequins and 10+ Weapon Plaques/Displays

  • Vault - with Dragon Priest Mask, Dragon Claw, and Aedric/Daedric Artifact displays

  • Living Quarters - with a large bed, bathing area (shower and tub), and personal Study

  • Kitchen - with Cooking, Dining, and Storage areas

  • Exterior Balcony - with beautiful views on the Skyrim landscape



  • Tinkerer's Workshop - Create your own dwemer follower/companions












It is recommended to back up all Skyrim save files before installing any game mod, so please do so. Once a mod is installed and running it is highly advised to never save your game while inside or around player-created content, as this can lead to game content caching. Basically, the game remembers bits and pieces of a mod’s content in your saved game which can possibly cause problems in the future if that same content is changed or updated in any way. Saving your game in the outside game world helps prevent this from happening.
56 Comments
Apolias_ Apr 9, 2017 @ 9:31pm 
needs nevmesh for companions. needs the door removing from riverwood too (big dwarven door just standing in riverwood) and also needs to be able for companions to folow the plyaer when fast traveled too. companions want land with the player when you fast travel to this house/home, they appear down below on a nearby cliff, even when you walk inside the house they still dont follow. please can you update this house.
Apolias_ Apr 7, 2017 @ 1:05am 
also, this house is beautifull too, VERY well done. thank you.
Apolias_ Apr 7, 2017 @ 1:04am 
can you please let us fast travel to this house with our companion. it doesnt seem to work. i think its just the placing of the player when you fast travel there. maby push the player a little more to the front doors so theres space behind for the companions as i think they are just falling off the ledge behind me when i fast travel.
mynds.i Dec 17, 2016 @ 10:25pm 
Imaginative and precise. A beautiful work of art!
sphynx719 Nov 4, 2016 @ 9:39pm 
I had to wipe skyrim because a patch turned out to be TNT. and now Karr has been reset. one thing that would be nice, is leting us know where the save file is so we can back it up.
DeGriffin Sep 13, 2016 @ 7:33am 
High marks for all the the work YOU put into this mod! The location is great! No way for bandits etc. to raid.... :) Fast travel immediately to you new home atop of ice cold mountain.. Fully functional 'modern - ancient' home complete with running water, bath, even fridge.... One word of caution for users though.... unless I missed something along the way... the display chamber is Great UNLESS you ever want to reuse those items (eps the DRAGON Elder Scroll) - once placed they're locked in for eternity.... :( OTHERWISE this is really the only 'man's cave' one would ever need the game...
Pasta Connoisseur May 27, 2016 @ 4:03pm 
Does anyone know when the full version is supposed to be released?
ISABELLA Oct 24, 2015 @ 8:34pm 
Works great for my roleplay as the roman/greek god of smiths, Vulcan/Hephatsues
XxX_Numbers_10110_XxX Oct 20, 2015 @ 9:19pm 
Another great mod! :D
#ActuallyRevolution Oct 3, 2015 @ 5:40am 
Hola, Amigos.