2945 ratings
Sjel Blad Castle
File Size
68.942 MB
Sep 5, 2013 @ 12:00pm
Feb 21 @ 7:43am
20 Change Notes ( view )
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Sjel Blad Castle

Sjel Blad Castle - "Soul Blade" Castle in Norwegian, is an expansive player home mod with numerous character perks including an armory, forge, barracks, sanctuary, living quarters, vault, trophy hall, stables, guards, humanoid/creature companions, and much more!

This is my first Skyrim mod and I would love/appreciate feedback and comments. My desire is to create an optimal experience for the player and I cannot do so without the thoughts and ideas of the gaming community.

If you can't tell by now I love this game and its modding capabilities. I am a very passionate gamer and modder with a Bachelor's Degree in Video Game Art and Design. My hope is that one day I will be doing this as a career.

If you like the mod please rate it!

Thanks and enjoy!

Voted Best Home Mod of 2013 by GameSpot

I do not personally translate my mods to another language. All translations are done by fans of the mod into their native language. If you wish to translate this mod I will gladly upload the file and give you credit for the translation.

  • Updated version of Skyrim
  • Dawnguard DLC
  • Dragonborn DLC

The requirements are non-negotiable and Skyrim will crash if you do not possess the required software. It is not possible for me to create a non-DLC version of this mod, as the majority of castle (exterior and interior) was fashioned from Dawnguard and Dragonborn assets.

Sjel Blad Castle is located due south of the Throat of the World and east of Helgen along the road. If the castle does not appear on the map or in the actual game world, make sure the mod is selected in your Skyrim mod list; which is accessed under "Data Files" from the Skyrim splash screen.

  • In-house teleportation system - Travel to any area of the player home with ease

  • Item Auto-Sorting - Place your items in the Void Storage and auto-sort them to their respective chests/containers throughout the castle with one click

  • Auto-Storage/Retrieval - Store/remove all items from a chest or container with one click, or by preset amounts (1, 5, and 10)

  • Void Storage - A cloud storage system with receptacle points in every major room of the castle, along with a purchasable spell that conjures a portal in the game world allowing the player to access the Void Storage from anywhere. Say goodbye to over-encumbrance!

  • Customization Chamber - Allows the player to turn "on" or "off" certain options and/or features around the castle including Faction Banners, Faction-based Guards, Bed/Coffin, Bed/Drapery Color, Barrack Companions, Ceilings/Roofs, Windows/Skylights, Throne options, Doors, certain NPCs, Special Effects (to help with PC performance), and more!

  • Castle Servants - Trade-skill workers to do your bidding including an Alchemist, Angler, Armorsmith, Artificer, Bowyer, Brewer/Winemaker, Chef, Daywalker, Farmer, Fletcher, Forager, Hunter, Jewelcrafter, Metalsmith, Miner, Scribe, Staffcrafter, Tailor, and Trapper

  • Hall of Ascension - Allows the player to upgrade their character's base stats (Health/Magicka/Stamina), Crafting Skills, Damage/Skill Modifiers, and Physical Appearance/Sex/Race

  • Trophaeum (Trophy Room) - Allows the player to assemble Creature and Dragonslaying based trophies. Once assembled, Dragonslayer Trophies allow the player to summon the soul of a defeated dragon in combat. Also, the player can earn Kill Trophies which will grant access to features in the Hall of Ascension

  • Forge - Anvil, Smelter, Sharpening Wheel, Workbench, Tanning Rack, Mine, customized storage, two trade-based vendors, and optional Spider Imbuing Chamber. Also, the new Metalsmith servant gives the player access to Item Smelting, which allows the player to breakdown weapons and armor to their base raw metal and turn them into ingots....or Ore Transmutation which allows the player to convert metal ores into other ores

  • Sanctuary - Alchemy, Enchanting, and Staff Enchanting work areas complete with customized storage, as well as numerous bookshelves (holding over 400+ books / 2500+ with the optional second floor), two trade-based vendors (Alchemy/Enchanting), and an optional Atronach Forge

  • Barracks - 20+ Companions/Followers based on the Oblivion Character Classes. Archery Range, and Sparring Pit

  • Sparring Pit (Barracks) - Allows the player to test their skills against a variety of opponents in a free-for-all environment while earning rewards

  • Armory - 80+ Mannequins and 500+ Weapon Plaques/Displays

  • Sanctum of War - Personal storage for weapons and armor

  • Vault - Dragon Priest Mask, Black Book, and Aedric/Daedric Artifact displays. Also includes the Dynamic Treasure Hoard feature which changes the appearance of the 3 main treasure pits based on the amount of gold deposited and grants rewards if a certain amount of wealth is accumulated

  • Living Quarters - Sleeping area, clothing storage, and balcony

  • Lair - 100+ Creature Companions/Followers

  • Stables - 30+ purchasable Creature Mounts. Conjure Mount spell available to instantly summon your mount to your side

  • Waygates - Allows the player to travel to any major city including Raven Rock, Fort Dawnguard, and Volkihar Castle

  • Kitchen - Cooking Pots, food and drink-based custom storage, and trade-based vendor

  • Exterior Towers - Beautiful views on the Skyrim landscape

  • Hallowed Grove - (general area released in v1.3)
    • Crypts & Catacombs - Dungeons with varying difficulties

It is recommended to back up all Skyrim save files before installing any game mod, so please do so. Once a mod is installed and running it is highly advised to never save your game while inside or around player-created content, as this can lead to game content caching. Basically, the game remembers bits and pieces of a mod’s content in your saved game which can possibly cause problems in the future if that same content is changed or updated in any way. Saving your game in the outside game world helps prevent this from happening.
Popular Discussions View All (5)
May 9 @ 9:28pm
List of Castle Bugs
May 23 @ 8:58am
FAQs - Frequently Asked Questions
May 25 @ 8:36am
Current Bugs (Post 1.43B update)
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Muffin May 28 @ 10:56am 
sbrownx  [author] May 28 @ 10:27am 
@Muffin - If you are inclined to donate, which is extremely welcomed and appreciated, you can do so at the mod's Skyrim Nexus page: http://www.nexusmods.com/skyrim/mods/41612/?
Muffin May 28 @ 8:04am 
Still my favorite player home and one of the biggest reasons for why I'm still playing this game, after such a long time! I would like to give you a small donation to show my appreciation and thanks for the continued work on this mod, but I must be daft or just blind since I can't see an option here on the site. :(

I have no requests, the castle is perfect with so many awesome features. If anything at all, I'd love to see some more feminine decorations and other "homely" features *covers from all the manly tomatoes thrown at her*, but you've come a long way with the looks and interior so it's just a selfish wish, nothing more.

Thumbs up!
sbrownx  [author] May 27 @ 7:50pm 
@Marethyu - Thanks!
sbrownx  [author] May 27 @ 7:49pm 
@!KeYoFa! - You can choose their armor and weapons in the Customization Chamber.
sbrownx  [author] May 27 @ 7:49pm 
@XSKullCHaSeX - All the issues you have described are script-related. Try reinstalling the mod and see if that helps.
!KeYoFa! May 26 @ 4:17am 
if so, where do I give them armor, weapons, etc.?
!KeYoFa! May 26 @ 4:15am 
are all the guards supposed to be naked?
XSKullCHaSeX May 25 @ 5:30pm 
Great mod but I would like to ask for some bug fixes, the sanctum of war storages/containers don't open, and the treasure pit doesn't work for me. Oh and pls pls add a auto sorter to the main hall I desperately need one. Overall great mod keep up the good work!
Marethyu May 25 @ 8:28am 
I must say, even when you had first created this, it was one of the best castle mods out there, now I come back to it and marvel in what a wonderful job you have done with this I truly love everything even that which you have not completed. This is definitely one mod that i will never unsubscribe from because as soon as you have discovered everything, there is more to do.