Stormworks: Build and Rescue

Stormworks: Build and Rescue

No hay suficientes valoraciones
Hardpoint Sequencer
   
Premiar
Favoritos
Favorito
Quitar
Vehicles: Air, Mechanical
Microcontrollers: Fluid, Cockpit, Modular, Microcontroller
Etiquetas: v1.3.8
Tamaño
Publicado el
Actualizado el
171.585 KB
29 OCT 2021 a las 15:15
29 OCT 2021 a las 15:39
4 notas sobre cambios ( ver )

Suscríbete para descargar
Hardpoint Sequencer

Descripción
Makes hardpoints (pylons) sequence like rocket launchers (trigger passthrough).

Made for Bubbles from the Subworks discord.
11 comentarios
Loaf 19 MAR a las 13:08 
nevermind, the person who made the missiles didnt change it from utility. for some reason.
Loaf 19 MAR a las 13:07 
i connected it properly but it doesnt seem to do anything
Cromoly  [autor] 16 MAR a las 3:44 
@Lee "Sus" Shing
Connect it as it is in the image. It checks the ordinance type on the hardpoint, if it's 0 then the hardpoint is empty and it triggers the next one. That way, every time you press the trigger, exactly one hardpoint gets launched. Unfortunately, it doesn't work if the hardpoint is set to "utility", as that also outputs 0.
Lee Sus Shing 8 MAR a las 6:16 
How do i connect it? what is the Ordnance type for?
cow__ 8 JUN 2022 a las 18:54 
Im unsure how this component works.
Fire1529 17 FEB 2022 a las 20:13 
This thing is great
eatmorecrab 8 FEB 2022 a las 20:21 
thank you this is exactly what I was looking for
teknobrat 8 FEB 2022 a las 12:59 
thx
CitrusS5 31 ENE 2022 a las 8:56 
It works great, this is just what I was looking for 10/10
Cromoly  [autor] 22 DIC 2021 a las 5:08 
@Jakil12122 try to change the setting on the hardpoint connector to something else and back. It's a bug in Stormworks, I can't do much about it.