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Could you set the Horde cards using to be randomized? It seems that each game used the same cards as default setup.
And also looking forward to expansions.
Just played some more - noticed the Rain of Fire spell has its flip side on the Portal spell (I forget its name) and vice versa. Should be easily fixed, I'd imagine.
- For solo play, the solo player should have a bench of three other heroes that can come in for a single round each. Due to the way the mod is set up, this can't be done directly - hero selection is done before the map is created - this necessitated me to save the hero tokens and boards as objects and then load them in after setting the map up. As the script already detects number of players (for setting up building sites), it would be great if it could put out the four other hero boards and models (perhaps on a small side table out of the way?) if it detected only a single player.
Thank you again for putting this on the Workshop!
Thank you for putting this together, it's a great game - I very much appreciate you! A couple of suggestions for minor improvements:
- Players are supposed to take their Hero card back to their hand during the 'return cards to hand' phase and play the card when they activate their hero (presumably as a reminder that the hero has been used) - it would be preferable if the mod didn't lock the hero card in place when that hero is selected. Not a big deal at all - you can just unlock it - so just a minor point.
- Hero facing is relevant in the game in a minor way (mostly for ranged heroes - their attack arrows use the hero's facing to determine their direction); unfortunately the hero models currently used have the same image for front and back, so players need to remember which way their model is facing. Would it be possible to amend the tokens with a 'F' and 'B' marker to clarify which way the token is facing? Though I recognise this does damage the aesthetic.