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how does the halo jump work?
1: edit mission in 3d editor. Make a game logic entity and put setViewDistance 10000;
2: If you are hosting/admin put in console setViewDistance 10000; (Will have to be done everytime you respawn, get in vehicle, etc...
option 1 is the best :)
Beeing able to spot enemies and see stuff on the map the host/server difficulty has to be adjusted I think.