Severed Steel

Severed Steel

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GRID
   
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5.321 MB
Sep 21, 2021 @ 11:36am
Oct 28, 2023 @ 1:14pm
33 Change Notes ( view )

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GRID

In 1 collection by Campion
Campions maps and props
6 items
Description
Twitter:
GRID has be expanded to 2.0, featuring new rooms, new props and so much more. Check it out!

GRID (My remake of a Perfect Dark level) is now updated to GRID 2.0, featuring new rooms , props, improved level design and more. If you played GRID previously, please enjoy a new refreshed version!
Patch notes:
9/21/2021: Added Triple Threat support, which basically turns it into a much harder horde mode! Stronger enemies spawn in greater quantities over time. See if you can survive!
9/22/2021: Massive lighting rehaul, More details to elevator, extra teleporter added, slight enemy spawner adjustments, polished some geometry/paint imperfections, added teleporter leading back into level in case player clips through ceiling, performance optimization
9/23/2021: Added some extra guns in elevated spaces for skillfull players to get for constantly wall running on Molten Steel and Triple Threat mode
10/7/2021: Lowered upper boundaries to (hopefully) shorten load times
11/13/2021: Complete ambitious expansion, new rooms, new props, improved lighting, tons of additions and changes I can't list.
11/13/2021 part 2: Adjusted room window and prop size, fixed misaligned textures, adjustments to stairs, added second row to server racks
11/16/2021: Adjusted cubicles a little bit, added more lights throughout level, added more details to elevators, texture alingment fixes
1/21/2022: Extremely small update, just added indestructible border in a place
1/22/2022: Added specialists and new guns, slight tweaks to spawns
1/30/2022: Added destructibility to cubicles, some computers and lowered HP of safes
1/31/2022: Balanced cubicle destructibility, added heavy to that encounter to better feature it. Adjusted cubicles to allow for sliding, fixed texture irregularity.
2/13/2022: Drastically lowered light distance and even changed some, netting a much needed FPS boost in most situations. Some slight level edits in preparation for Campaign extension.
2/16/2022: Campaign mission added, meant to be a rough teaser for future Perfect Dark campaign I'm working on.
3/1/2022: Modified HP of computer to be destructible after enough damage.
21 Comments
Campion  [author] Dec 25, 2023 @ 4:35pm 
Broken?
Dampfsalzig Dec 23, 2023 @ 7:09am 
Broken
Campion  [author] Oct 27, 2023 @ 6:09pm 
Just updated with some slight additions/tweaks for Firefight 2.0
TheCasualTryHard Jul 26, 2022 @ 3:02pm 
Thanks again Campion !!!
Campion  [author] Apr 19, 2022 @ 1:05am 
Fixed campaign mission
Campion  [author] Apr 1, 2022 @ 2:40pm 
New patches changes to prop movement broke this things campaign, lol sorry about that. It's alright, in the future this will be part of a big campaign with more polish anyway.
Campion  [author] Feb 20, 2022 @ 11:17am 
Thanks for the comment, it means so much! GRID is definitely a favorite for me.
tautheory Feb 20, 2022 @ 9:08am 
really awesome work on this map. definitely scaled it up a ton and added a lot of neat new rooms to this map. feels overall fantastic. thanks!
Campion  [author] Feb 16, 2022 @ 9:18pm 
Campaign mission added, it's a teaser for future content!
Campion  [author] Feb 3, 2022 @ 5:57am 
BIG Campaign update in the works for GRID, includes new area(s) which may even splinter off into another level entirely for Campaign update in March