Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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Customize Character Override HAK (CCOH)
   
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File Size
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5.957 MB
Aug 24, 2021 @ 6:06am
Nov 1, 2021 @ 5:00am
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Customize Character Override HAK (CCOH)

Description
Please check out https://steamcommunity.com/sharedfiles/filedetails/?id=2842791412 for the author's official Workshop Mod.

I will keep mine online so not to break any collections, but I won't update it from v6 to v8.

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All credits go to https://neverwintervault.org/project/nwn1/hakpak/original-hakpak/customize-character-override-hak-ccoh

This is version 6.33 of Customize Character Override HAK (CCOH).

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Copied from the readme:

To use the CCOH (and to verify the installation), start Neverwinter Nights, start a new game (or load a save game), right-click on your character and select the craft icon.

The Customize Character Hak allows you to customize your character in-game:

Once the CCOH is installed you're able to

- modify and dye your armor (or parts of your armor) without being charged or making skill checks,
- modify and dye your cloak, make cloaks invisible,
- modify and dye your helm, make helmets invisible,
- modify and dye your weapon without being charged or making skill checks,
- modify and dye your shield,
- choose a different portrait for your character (both official and custom portraits can be used),
- choose a different head for your character,
- choose a different phenotype,
- change your character's body (add/remove tattoos, add/remove bone arm, ...)
- add a new tail to your character or remove an existing one,
- add new wings to your character or remove existing ones,
- add a glowing eyes effect (or other visual effects) to your character,
- change your appearance type,
- scale your character,
- database support (save/read item/char appearance)
- ride a horse (only the visuals)
22 Comments
Frechdachs  [author] Sep 10, 2023 @ 1:22pm 
Yes. As far as I am aware, Workshop mods can ONLY work through override.
ambassador Sep 10, 2023 @ 1:16pm 
Thanks for checking. Also, this is the override version yes?
Frechdachs  [author] Sep 10, 2023 @ 12:38pm 
Double checked. 6.33 says 6.32 in-game.
Frechdachs  [author] Sep 10, 2023 @ 12:10pm 
It really is 6.33. The files are identical. I wondered about why the menu is saying 6.32 as well, and mentioned as much in my patch notes, speculating that it might be an oversight by the mod creator. I will double check that though, as soon as I get the opportunity.

By the way, please check out the creator's Workshop page for the latest version. https://steamcommunity.com/sharedfiles/filedetails/?id=2842791412 I am not the original creator (kamiryn), and won't update my Workshop mod. Please migrate to the original creator's Workshop mod if you can.
ambassador Sep 10, 2023 @ 10:21am 
In-game the Craft Skill Menu says this is version 6.32. I'm pretty sure it said 6.33 when I subscribed to the mod's previous Workshop page (https://steamcommunity.com/sharedfiles/filedetails/?id=1357981888) .

Can you check if it's really 6.33 the final v6 version?
Frechdachs  [author] Jul 31, 2022 @ 3:15am 
@Everyone

Please check out https://steamcommunity.com/sharedfiles/filedetails/?id=2842791412 for the author's official Workshop Mod.

I will keep mine online so not to break any collections, but I won't update it from v6 to v8.
Frechdachs  [author] Jul 26, 2022 @ 4:10pm 
@Vector Thanks for the news. Also from Kamiryn:
Please DO NOT UPLOAD THE CCOH EXTENDED EDITION ON STEAM. I will upload CCOH EE v8.1 to Steam soon.

Therefore, I will keep this Workshop Mod as is, and leave it on the old v6 branch.
Bastion May 23, 2022 @ 2:11am 
Ok never mind, after much fiddling i think i figured it out. It works fine for the most part but i have to put it into some mods as a hak file in the correct order for others.
Bastion May 22, 2022 @ 2:37pm 
prc and cep for the armour parts, none of wich use the x0_skill_ctrap.dlg that i can tell.