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[WOTC] Music Modding System - Fire Emblem Music Mod
   
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24 aug, 2021 @ 1:50
1 maj, 2022 @ 18:39
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[WOTC] Music Modding System - Fire Emblem Music Mod

I 1 samling av ♥ Chitai~ ♥
The Timeline Convergence War
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A Fire Emblem Music Mod for XCOM 2 with at least 60 tracks from the various Fire Emblem games.

Note: Preview video is on the way, so please wait on it.

So, despite the comparisons to Fire Emblem done through RealityMachina's Squad Cohesion mod and the new Bondmates mechanic in War of the Chosen, and the collection of Fire Emblem voice packs and cosmetic mods, I am honestly surprised that there is no Fire Emblem music mod for XCOM 2 yet.

So, I'm here to rectify that problem. This mod is a collection of at least 60 tracks (I don't know, I lost count already) from various Fire Emblem games to give the Fire Emblem customization mods something to be paired with. The full list of tracks is down below:

Disclaimer: Please install the Music Modding System alongside this mod, otherwise it will not work!

(Main Menu)

Fire Emblem Theme - Fire Emblem: Blazing Blade
The Crest of Flames - Fire Emblem: Three Houses

(Avenger)

Beautiful Princess Elincia - Fire Emblem: Path of Radiance
Life at Garreg Mach Monastery - Fire Emblem: Three Houses
Dusk Falls - Fire Emblem Fates
Dark Wastes - Fire Emblem Fates
Lionheart Eldigan - Fire Emblem: Genealogy of the Holy War
One Who Carves a New History - Fire Emblem: New Mystery of the Emblem

(Geoscape)

Dark Wastes (Fire) - Fire Emblem Fates
The Color of Sunrise - Fire Emblem: Three Houses
The Long Road - Fire Emblem: Three Houses
Sea Winds and Travelers - Fire Emblem Echoes: Shadows of Valentia
Legend of the Divine Dragon - Fire Emblem: New Mystery of the Emblem

(Loadout)

As Fierce as Fire - Fire Emblem: Three Houses
With Us! - Fire Emblem: Path of Radiance
Eternal Bond - Fire Emblem: Radiant Dawn
March to Deliverance - Fire Emblem Echoes: Shadows of Valentia
Together We Ride!/Come, Join Us! - Fire Emblem: Shadow Dragon and the Blade of Light
Recruitment - Fire Emblem: Genealogy of the Holy War
Comrades - Fire Emblem: The Sacred Stones
Code Name: F.E. - Code Name: S.T.E.A.M.
Roar of Dominion - Fire Emblem: Three Houses - Avenger Defense
Unshakeable Faith - Fire Emblem: Blazing Blade - Waterworld
A Funeral of Flowers - Fire Emblem: Three Houses - Waterworld

(Exploration/Out of Combat)

Tearing Through Heaven - Fire Emblem: Three Houses
Fodlan Winds - Fire Emblem: Three Houses
Side Battle - Fire Emblem: Path of Radiance
Light and Dark - Fire Emblem: Genealogy of the Holy War
Oliver's Fall/Power-Hungry Fool - Fire Emblem: Radiant Dawn
Rise Above - Fire Emblem: The Sacred Stones
Truth, Despair, and Hope - Fire Emblem: The Sacred Stones
For the Commanders - Fire Emblem: Binding Blade
Beneath a New Light - Fire Emblem: Binding Blade
Leif's Army ~ In Search of Victory - Scout the enemy - Fire Emblem Thracia 776
Land of Promise - Fire Emblem: The Sacred Stones
Scars of the Scouring - Fire Emblem: Binding Blade

(In Combat)

Paths That Will Never Cross - Fire Emblem: Three Houses
Wrath Strike - Fire Emblem: Three Houses
At What Cost? - Fire Emblem: Three Houses
Tempest of Seasons - Fire Emblem: Three Houses
Path of the Hero-King / Marth Amiibo Battle - Fire Emblem Fates
Justice RIP (Storm) - Fire Emblem Fates
The Devoted - Fire Emblem: Radiant Dawn
Battle of Pride - Fire Emblem: Radiant Dawn
With Mila's Divine Protection - Fire Emblem Gaiden/Fire Emblem Echoes: Shadows of Valentia
Battle for Whose Sake - Fire Emblem: Binding Blade
FE7 Battle Medley / Attack - Super Smash Bros Brawl
Tearing Shadows - Fire Emblem: New Mystery of the Emblem
Showdown - Code Name: S.T.E.A.M.

(Miscellaneous)

Shambhala (Area 17 Redux) (Rain/Thunder) - Fire Emblem: Three Houses - Avenger Defense/ADVENT Forge exploration and combat
The Apex of the World (Rain/Thunder) - Fire Emblem: Three Houses - ADVENT Tower exploration and combat
Twilight of the Gods - Fire Emblem Gaiden/Fire Emblem Echoes: Shadows of Valentia - Waterworld
The God-Shattering Star (Rain and Thunder) - Fire Emblem: Three Houses - Waterworld Combat
Chaos ~ Ablaze - Fire Emblem Awakening
Chasing Daybreak - Fire Emblem: Three Houses


Now, this mod still isn't complete. I kind of rushed this out for my own personal use, so I still have a to-do list of things I want to do with it which is as follows:

Update the music mod with Chosen boss music, music for Operation Leviathan's final room (I don't know how to mod these specifically.)

Improve on some of the loops and music tracks (Some don't have intros, some loop strangely)

Test if this works in Vanilla (I mostly tested this in WOTC for obvious reasons, so I'm still unsure of whether this works in Vanilla. It should, but I'm still iffy on that.)

Special thanks to:
Robojumper (For making the Music Modding System that lets this mod function)
The XCOM 2 Modding Discord Community (For giving me advice on how to test and make this mod a reality)
Σ3245 (For his guide on how to mod XCOM 2 music, which I followed)
15 kommentarer
♥ Chitai~ ♥  [skapare] 18 nov, 2023 @ 6:24 
Well, Engage soundtrack is now open. If I still have this mod in my hard drive I'll see to updating it. (Even if this mod gets super big as a result)
♥ Chitai~ ♥  [skapare] 1 mar, 2023 @ 18:57 
I'll see what I can do for these.
Impish 1 mar, 2023 @ 11:20 
Id (Purpose) is my number one request, but honestly I'd just enjoy more tracks from FEA altogether
not to mention Engage would be cool too but I have no idea if those music files are available
♥ Chitai~ ♥  [skapare] 1 mar, 2023 @ 2:53 
These can be arranged for. Any significant requests for tracks?
Impish 1 mar, 2023 @ 0:43 
wish this had more FE awakening tracks in it
marshmallow justice 25 mar, 2022 @ 5:59 
big sad there is no iconic instrumental of the nohr version of the "sing with me a song of conquest and fates" - the instrumentals to that one would have made a sick loadout or battle theme.

I'm gonna try out MMS & This mod for my next run. Hopefully the problem where the audio jitters and stutters as the game itself does, isn't too big of a problem... My game do jitter and stutter a lot by virtue of having so many mods.
♥ Chitai~ ♥  [skapare] 21 dec, 2021 @ 1:21 
@blahturretx This is actually a godsend! I did not know how this operates even so this is huge. Thanks again for this.
blahturretx 20 dec, 2021 @ 13:42 
I don't know if you already fixed this, but I found out how to make your music play correctly during Operation Leviathan.

Right now in your music files you have: ' MissionMusicSet="MissionSource_AlienFortress" ' for your music tracks that you want to play during Operation Leviathan. Having it like this doesn't correctly reference Operation Leviathan in the Music Modding System. You need to have this instead: ' MissionMusicSet="AlienFortress" '. Just tested this with my music mod and the music played with no issue.

Btw slightly ashamed self promotion made a NieR music mod please sub thanks :D
♥ Chitai~ ♥  [skapare] 25 aug, 2021 @ 17:10 
@Tahanok2 Go to the .ini files and delete certain cues that you find undesirable. (The SoundCue IDs are specifically named with the song title so it should be easy to find which songs you don't want to hear)

I'll provide pointers on what to do in this situation. Thank you.
Tahanok2 25 aug, 2021 @ 13:33 
Is there any way to prevent certain tracks from playing? I like a lot of Fire Emblem music, but some of it doesn't really fit any situation very well (imo).