RimWorld

RimWorld

1,443 ratings
No Random Relations
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
38.220 KB
Aug 23, 2021 @ 6:20pm
Jul 18 @ 4:41pm
4 Change Notes ( view )

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No Random Relations

Description
Description

This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" relations, and children (if using a mod which enables such a thing) should have relations generated normally.

Only newly created pawns will be affected. Existing pawns (including ones in the world) will not have their current relationships removed. If you wish to clear those as well, check out RuntimeGC or other mods which can clean up world pawns.

As of the 1.5 Update, I have fixed and resolved any Biotech issues.
As with previous versions, if you find that there are relatives appearing in a playthrough despite having No Random Relations installed, this is normally as of a result of adding mods mid playthrough that add new pawns to the world map, this can be via New Factions, New Races, New Threats, etc. No Random Relations patches all world pawns at the beginning of a playthrough, when everything is generated.

Original Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1754363066
189 Comments
LINX Sep 12 @ 9:54am 
What's the difference between to Never Generate Relations?
TOGDESTROYER Sep 6 @ 7:00pm 
my god yes, i am at the end of my playthrough so im just going around killing hostile bases with my gravship but even before that it seems like every raid/base/anything with enemies theres at least 3 pawn relations which when i can hit a base every 2 days makes it impossible to keep my pawns happy and i just had 3 of them kill eachother and another go catatonic because of pawn relations
semenvav Sep 6 @ 6:31am 
It is simply impossible to play when 1 of my colonists lost 27 relatives in 1 major battle. Must have mod for now
Newfrag Aug 31 @ 1:55pm 
Yea I just got a whopping 30 day -50 mood for a single colonist from a SINGLE raid with the guy having 10 relatives show up all at once! Thank god theres a mod for that
ziplock9000 Aug 19 @ 1:59pm 
Thanks. Every raid now has 8 relatives or something. It's dumb and I only have 8 pawns
Solaire Aug 14 @ 3:35pm 
i tried to avoid this, but the last straw was a samurai raid having a lover of a colonist, then a settler raid 2 days after having the daughter of the same colonist, casual -36 for one month for no reason
Husocemy Aug 13 @ 9:19am 
yay! no more -20 mood penalty from a 73 year old hag in a tribal raid being my melees son
Dave-EEs  [author] Jul 28 @ 2:59pm 
@Phantomz I am pretty sure that is an issue with Harmony/Prepatcher on Mac not working right now. I have heard other people having issues with mods in general on Mac with the current version. This has nothing to do with this mod
Phantomz Jul 26 @ 5:42pm 
The mod is not working after the update... I use a mac tbf but it worked perfectly for 1.4 and 1.5. I tried running the game with just this mod and harmony or prepatcher and no luck.
MorRainMmO Jul 26 @ 12:44pm 
Very nice !!!