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Pawnmorpher Transhumanist
   
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Mod, 1.3, 1.4
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2021년 8월 16일 오전 9시 51분
2022년 12월 25일 오전 4시 55분
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Pawnmorpher Transhumanist

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If being a Shadowrun GM has taught me anything, it's that anyone who wants to push the limits of what it means to be human is going to be looking into bioware as much as cyberware. However, the Pawnmorpher mod doesn't seem to understand this, given that Mutation Affinity is seen as a trait that goes against the Transhumanist meme.

And I took that personally.

So after a bit of fighting with XPath and the PatchOperations modding functionality, I put this together. It makes the Mutation Affinity trait an agreeable one for the Transhumanist meme, and stops it from conflicting with the Body Modder trait. After all, why should the will to transcend the limits of human flesh be limited to replacing it with steel?
댓글 31
Onikage-056, God of Animatronics 2024년 5월 12일 오전 8시 08분 
"Sometimes, you just need a little more gene-modding." - Rayli "Greybox" Ralli, Pyromanias

(Shortly before turning into a thrumbo-galatross-boomalope hybrid that spews explosive vomit on enemies.)
Smaug 2023년 3월 30일 오전 9시 06분 
No difference between wetware and hardware on the road to perfection!
Takel, a cattebirb  [작성자] 2022년 12월 25일 오전 4시 57분 
No changes appeared necessary to update this to 1.4 now that Pawnmorpher itself supports 1.4, but I changed the supported versions anyway to avoid confusion.
NightLorde 2022년 4월 2일 오후 2시 07분 
@GotWeenies You can add bionics after the morph though.
The Pheonix 2022년 1월 26일 오후 7시 18분 
You know the funny thing, you are not wrong. Most of my recent playthrough have actually been focused on giving my pawns the best of both worlds. We (PM dev btw) originally did this for balance so that you wouldn't get stupid OP mood boosts on pawns that had both traits, but with the release of the Ideology DLC, your solution makes so much more sense. I would suggest that we change this, but as you have no doubt noticed, the mutant/cyborg/normie triangle is rather embedded in the mod's core. Still, serious props to you for pulling this off, it's nice to see someone making this option available to the community.
Dr. Quackers M.D. 2022년 1월 13일 오후 6시 48분 
This was nice except it misses the point.
PAWNS LOOSE ALL BIONICS WHEN MORPHING!
Andras Zodon 2022년 1월 7일 오후 8시 32분 
This is great, thanks! Could you make something like this for expanded prosthetics, too?? It has stuff in it that optimizes and improves the human body and transhumanists HATE it because ???
PlayerZeroFour 2021년 12월 23일 오전 11시 50분 
YES
Oreobambi 2021년 11월 26일 오전 3시 26분 
thx :steamthumbsup:
Legowaffles 2021년 10월 30일 오후 10시 15분 
You, I like you. I didn't know I needed this. . . Now then, will Rimworld run after adding it to my modest mod list. . .