Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Azur Lane · Sakura Empire - [Ayanami, Yukikaze, Yuudachi, Shigure]
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270.160 MB
Aug 12, 2021 @ 7:38pm
Mar 12, 2022 @ 3:55pm
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Azur Lane · Sakura Empire - [Ayanami, Yukikaze, Yuudachi, Shigure]

In 1 collection by Kevin Liu
凯文的二次元文明 - Kevin's Anime Civs
4 items
Description
This Mod brings you the Sakura Empire (Juuyo) from Azur Lane, and its four leaders: Ayanami, Yuudachi, Shigure, and Yukikaze. All characters are fully voiced ☆

The unique infrastructure of Sakura Empire is the Cerise Imperial Dockyard (replaces Shipyard), and the Sakura Jinja (replaces Holy Site). These provide naval combat bonuses as well as faith buffs to the civilization.
Under Gathering Storm mode, the civilization has a unique Governor "Akashi", who will also provide 2 unique builder units "Universal Bulin" and "Prototype Bulin MKII". (the strongest unit in the game!!)

As with all my other civs, this Mod has unique city names, place names, and background music. There is 30 min of BGM from the original Azur Lane game, which can play alongside my other mod civs and vanilla civilizations in the game.

Mod Highlights
  • Compatible with All Game Rules
    You can play it without any DLC. Though you would need Gathering Storm for unique Governor and Bulins.

  • All Characters Fully Voiced
    All Leaders have their unique voice lines in diplomacy screen. Even Governor Akashi has her own voiced speeches! There're 70+ unique speeches in total.

  • Names that Never Run Out
    There are 50 city names and 50 character (ship) names, as well as plenty of place names from historical and game backgrounds. So you can comfortably have multiple Sakura Empire Leaders in the same game and names won't run out.

Special Thanks
Allow me to introduce UzukiShimamura卯月.
She is my friend and mentour in Civ Modding. Her contributions include creating loyalty overlay icons and making other mod art improvements. Her attention to details in quality control is impressive.

Many thanks to chjimmy, and Clear8Sky for helping me out on game text. They've supported my modding endeavours for quite some time now. I appreciate all the aids.

And as usual, thanks for continuously supporting my Mod projects. I really couldn't emphasize enough how much it means to me. None of my work could be possible without everyone in this lovely community. Being able to share with you my passion and hopefully bring you something interesting to play with are the reasons of making these mods. Thank you ☆

Known Issues
  • Leader Voices Sometimes Played Twice?
    This is a problem of the base game. Leaders from in-game civs also experience the same issue.

  • Music Stopped until Next Era Begins?
    This problem is caused by other Mods. Please use this Mod together with original civilizations in the game, as well as Mod civilizations that have configured music properly (like my other Mods and 姥鲨, Dwughjsd's Mods). If a Mod civ on the map didn't implement music in the correct way, the BGM will get stuck after encountered that mod civ on the map.

  • No Governor Akashi nor Bulins in Game?
    These are contents enabled by DLC Gathering Storm. Besides, you can't train Bulins. They are only given as gifts from Governor Akashi.

Credits and References
Original Game: Azur Lane (mobile)
Icons and Illustrations (outside the official game):
Artist 藤依しの[www.pixiv.net] : 《いつもの3人》[www.pixiv.net]
Artist Silver[www.pixiv.net] : 《綾波》[www.pixiv.net]
Artist イコモチ[www.pixiv.net] : 《夕立と時雨》[www.pixiv.net]
Background Music:
Azur Lane - Crosswave Original Soundtrack
Others are extracted from the Azur Lane game.
Source Code: https://github.com/KevinLiuxy/Azur-Lane-Sakura-Empire-Civilization-6
Popular Discussions View All (1)
2
Aug 20, 2021 @ 9:20am
Ideas & Bug Reports - 建议和问题反馈
Kevin Liu
62 Comments
杂鱼 Feb 28 @ 2:44am 
nanoda!
MaL131 Jul 26, 2023 @ 4:43am 
雪风的议程太难满足了,非常容易跟ai打好关系,第二个议程还经常刷出奇观和伟人。配合雌小鬼语音血压很高
Kevin Liu  [author] Aug 28, 2022 @ 10:28am 
其实没有想象中那么厉害。:cinnamon2:
后期挂五年计划和理性主义,一座+5学院也就产出不到50科技值(单城)。这时候明石点满技能大概提供额外60-70点科技值——平伽拉大概能提供额外科技文化各30-35点——我认为他们两个总督数值上五五开。
后期全国科技都一千多,反观国际宇航局政策:一个政策卡大概就能加一两百额外科技
Iblcya Aug 28, 2022 @ 7:58am 
50%科技很高了,隔壁教育家也没这么离谱((((
Kevin Liu  [author] Aug 17, 2022 @ 6:17am 
嗯,观察的很仔细嘛。:steamthumbsup:其实我想给12.5(这样升级满了50%科技25%生产力)不过文明给不了小数。
强度的话我自己感觉不如平伽拉和马格努斯。前三个技能属于征服会挺好使,种田根本不用。被动和左三大概是种田最有用的技能。不过平伽拉大前期就能给15%科技15%文化,明石前中期造船厂海港出来之前25%科技12%生产力,基本五五开,后期坐飞天城大概更强一点(但是需要港口)。这个游戏海战做得不怎么实用,海军加成就是为还原人设
我自己打,用明石大概也就前期图一个免费建造者。平加拉前四点收益高于明石;早战的话也许马格努斯砍树造小马也更优势一些,回血被动技尚可(文明早期版本敌方境内也是回10)左三太慢了,不打仗一般中后期才可能点出来。我希望这个强度不是最强总督,但仍有参与游戏的价值,供参考:Asukathumbsup:
Iblcya Aug 17, 2022 @ 12:33am 
还有mod总督太强了,我能不能上传一个平衡版本,因为私自改的话没法联机
Iblcya Aug 17, 2022 @ 12:31am 
总督的那个+12%科技和+6%生产力的那个真的没问题吗,我怎么见到加科技的有两个13,加生产力的有一个7
Yapool Aug 3, 2022 @ 10:35pm 
@tyunphr
我这边一点问题没有 估计是你那边和其他mod冲突了
tyunphr Jul 8, 2022 @ 10:39pm 
不兼容和而不同是模组问题吗
大猫猫煌 Jun 21, 2022 @ 4:35am 
我不知道说什么,嘴唇上下翻动几下也没能蹦出一个字来。深夜,我在床上辗转反侧无法入睡,最终两个大字在我脑中浮现方才安然睡去:nb