Total War: WARHAMMER II

Total War: WARHAMMER II

Not enough ratings
Random Movement!
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Graphical
File Size
Posted
Updated
197.173 KB
Aug 11, 2021 @ 9:00am
Aug 11, 2021 @ 9:43am
2 Change Notes ( view )

Subscribe to download
Random Movement!

Description
Features

This mod is an attempt to interperet the random movement rule from tabletop to units in total warhammer 2. It currently has four tiers of 10 second movement speed buffs/ debuffs to movement speed every 10 seconds:

Name
Effect on movespeed
Chance
Stumble
-35%
5%
Trip
-15%
20%
Gallop
+25%
20%
Hurtle
+75%%
5%

Each value can happen at once (if lucky/unlucky enough) so your movespeed can go anywhere from half to doubled at any given time.

This mod adds the random movement (buff??) to the following units:
  • Squig Hoppers
  • All pump wagon variants
  • Hellpit abominations
  • Doomflayers
  • Doomwheels
  • Night Goblin Warboss on Squig
  • Warlock Master on Doomwheel and Flayer
  • Ikit Claw on Doomwheel and Flayer

This mod takes a lot of inspiration from Bastilean's Leadership Test mod that does effectively the same thing with leadership rng. I Highly recommend using these mods together for some tabletop style gobbo RNG nonsense :)

Balance wise, this mod was made specifically with Cataph's CTT/boyz overhaul in mind. It should work with vanilla/sfo/whatever but I personally can't say if it will be very balanced.

Happy hopping!

3 Comments
Quinn  [author] Aug 11, 2021 @ 3:35pm 
hmmm not sure about applying it units while they rampage, I'm pretty sure it's doable but not entirely certain as to how...
Orkfæller Aug 11, 2021 @ 3:25pm 
Love this stuff. Please keep it coming.
MrSoul Aug 11, 2021 @ 12:16pm 
I wonder worth adding, or possible to add, this for units that have gone beserk too. I know from blood bowl at least once "lose control" of someone, their fate kinda in hands of the dice, tho frenzy is just a second "have to" attack not rando movement.