RimWorld

RimWorld

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Blood and Bones
   
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Mod, 1.3
File Size
Posted
Updated
1.513 MB
Aug 9, 2021 @ 10:48am
Aug 14, 2021 @ 2:59pm
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Blood and Bones

Description
The mod aims to improve the tribal experience, especially going into the mid-late game by providing better progression paths that don't involve industrial (or better) technology.

TL;DR:
- Extracting skulls now yields additional bones
- These bones can be carved into 2 new charms (belt slot) and 2 new weapons at the new bone carving bench
- Bone weapons can be bloodlinked through ideology rituals as a pickable extra outcome, giving them persona bonds and unique traits

The mod has not been extensively play tested, so balancing is probably way off as of writing this. Please leave any feedback in the comments below, and I'll do my best to get to it!

UPDATES:

2021-08-15
- Hotfix for Blood Thirst scaling (hopefully?)

2021-08-10
- Added a new weapon: The Bone Club. This club is weaker but faster than a regular club, and while bloodlinked it gives the Brutal Strikes trait, reducing pain by 50% as well as offering a +6 to melee accuracy
- Added integration for Rimworld of Madness - Bones. Bone weapons will now incorporate the RoM bones into their recipes
- Added integration for Jewelry. Bone charms will occupy appropriate accessory slots instead of the previous utility slot

Known issues:

Blood Thirst stacks affect all weapons of the same type globally
This is unfortunately a really hard problem to solve due to how rimworld calculates weapon damage, but I hope to be able to iron it out over the coming weeks.

Shadow step is missing sound effects
Yep! I'm no sound designer, so for now I've left it quiet until I can figure out a tasteful way of slapping some sfx on it.

Charm of Protection makes shield belt sounds and is affected by EMP
Indeed it is, since it's technically little more than a re-textured shield belt. For the sounds, see above. As for the EMP, I think that's a reasonable way of balancing it until I come up with something more creative.

Compatibility/Patches
As far as I'm aware, there are no known conflicts. I haven't tried CE myself, but I could see it causing some issues so try at your own risk.

Currently patched:
- Rim of Madness - Bones
- Jewelry

Source code?
https://gitlab.com/ivakam/blood-and-bones

This is my first mod. Please be nice!
Popular Discussions View All (3)
12
Jan 20, 2022 @ 2:22am
PINNED: Bug Reports
PorousBoat
4
Aug 31, 2022 @ 6:42am
PINNED: Suggestions
PorousBoat
4
Aug 15, 2021 @ 6:53pm
PINNED: Mod compatibility issues
PorousBoat
57 Comments
not really a fox Jan 14, 2023 @ 2:26pm 
Does this work with 1.4?
Lemaia Borb Oct 19, 2022 @ 5:52am 
I hate to ask, but is it possible to remove the mod midplaythrough with minimal issues? Like if I remove the table, and destroy all the charms/weapons from the mod currently on my map then remove the mod will I be okay or will it fuck my save
quantulum Oct 17, 2022 @ 5:16pm 
I have the same pink box problem. I think it's caused by mods that remove or turn off the vanilla shield belt, like Rimedieval et al. It happens with the warbourne shield belt from Medieval Times/ Early Times as well. The modded neolithic/medieval shield belts rely in some way on the industrial vanilla one for the texture to show up correctly. Hope this helps.
(≡◉‿‿◉≡) Sep 18, 2022 @ 4:53am 
But it doesn't generate any errors
(≡◉‿‿◉≡) Sep 18, 2022 @ 4:52am 
@PorousBoat hello I need help, I got the charm of warding on a quest and while wearing it, it generates a rotating pink box

IMAGE:
https://ibb.co/3m71Sxk
PorousBoat  [author] Apr 4, 2022 @ 7:26am 
@Astor
As of now I don't believe so. This is because internally, the bone extraction option just replaces the "extract skull" option which afaik requires skull spikes to be desired.
Astor Apr 4, 2022 @ 4:58am 
Hey there, the mod is cool but is it possible to extract bones without having the skull spikes desired in ideology?
fallenscion Mar 31, 2022 @ 9:12am 
Is there a way for the items in this mod to receive quality bonuses/maluses?
Azurel Morningstar Feb 24, 2022 @ 3:06am 
*rubs hands together, cackling evilly* MORE BONE STUFF YES!
ty for this mod, mydude!
creamcone Nov 15, 2021 @ 1:23am 
Bone armor? Chestplate, arms, legs, helmet. Make it better than the wooden armor from Vanilla Expanded - Tribals but weaker than steel plate armor.