RimWorld

RimWorld

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Stack Stuff First
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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8 aug, 2021 @ 16:31
13 jul @ 12:24
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Stack Stuff First

Beskrivning
Does it bother you having multiple random incomplete stacks of the same items laying around? Well it does me. I made this for my OCD and figured I can't be the only one out there.

Uses Vanilla Mechanics.

Changes the priority of merging stacks to be done first before all the other hauling jobs. If you have a large base and multiple stockpiles this may delay your normal operations until things are merged but once it's all merged the upkeep should be minimal.

Enjoy!

Should be compatible with -EVERYTHING- as this only changes priority and not base game functions.
43 kommentarer
Jellypowered  [skapare] 16 jul @ 19:55 
No worries! I should probably update the description to include that little detail haha
Ken C. 16 jul @ 18:53 
Ah got'cha, was going based off the preview images and I should've realized it's clearly working. :47_thumb_up:
Jellypowered  [skapare] 16 jul @ 17:38 
Unless you have a work tab mod that expands the priorities, you’ll never see it.
Ken C. 16 jul @ 15:39 
Can't get the job to show up in the work list. So.. might be some sort of compatibility issue happening, not sure what mod would be doing so tho.. :tobdog:
RadlerAndi 14 jul @ 8:14 
nice!
Jellypowered  [skapare] 13 jul @ 12:25 
Updated for 1.5 and 1.6
nako 13 apr, 2024 @ 3:31 
As this is a simple xml patch, it is working fine in 1.5, including with modded work tabs.

By the way, if you delete the first / in <xpath>/Defs, it should improve patch performance a little.
Grow Insane 25 feb, 2024 @ 4:27 
I am looking for the opposite but zone specific.... feddup with pwns re-arranging hay piles that an animal has had a bite out of.
HAL-9000 22 nov, 2023 @ 15:27 
To everyone who may be looking at this mod like I was for merging items on shelves : Link your shelves in rimworld with the "Link Settings" option which will automatically have people merge items together.
Bubbles 22 nov, 2022 @ 16:29 
OMG THANK YOU