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DDI - Deep Drill Indicator
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Mod, 1.3, 1.4, 1.5
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5 sierpnia 2021 o 8:51
2 maja 2024 o 7:32
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DDI - Deep Drill Indicator

Opis


Tired of hovering above every deep drill resource till you find right one?

Updated to 1.5

This mod simply adds a overlay to all found deep drill resources, so you don't have to hover over every single one!
You need a powered Ground-penetrating scanner in order display found resources.

Let me know about bugs or improvements here at Steam or at Github[github.com]!

Big thanks to the people in the RimWorld Discord[discord.gg] #mod-development section!
And with the Mar 2024 update, also a big thanks to Falconne with his LabelsOnFloor[github.com]!

Changelogs
Update Apr 2024
  • feature: hide Steel in overview
  • added multiple colony/map support
  • fixed fields displaying when exhausted
  • performance improvement when many fields on map
Update Mar 2024
  • major indicator changes
  • added large overview indicator
  • new display system using vanilla SectionLayers
  • performance improvement
  • using deviant of LabelsOnFloor[github.com]
Update Sep 2023
  • fixed display of resource amount
  • fixed display while in build mode with DeepDrill
  • fixed display when DeepDrill blueprint is selected
  • fixed display when minified DeepDrill is selected

Update Oct 2022
  • added mod setting for icon size
  • added language translate templates (please add your translation at github)
  • added AutoDrill to supported drills
Komentarzy: 96
EAST 25 kwietnia o 16:23 
The resource icons get in the way, so I can't see clearly when placing a deep drill or building walls around it. A toggle to turn them on and off is needed.
Also, having an option to only show the far view would be helpful—it's more intuitive for locating specific resources from the base. Personally, I don't need the small icons that appear when zoomed in.
Omniburg 1 kwietnia o 13:56 
Actually it seems its not that, sometimes the mod just breaks and I have to reinstall it to make the texts appear properly. not sure why, but usually tinkering with it a bit in RimPy or reinstalling it fixes it.
[NC]Harry Körner Balance Toast  [autor] 1 kwietnia o 5:43 
Better Ground Penetrating Scanner
In what way?
Omniburg 20 marca o 13:25 
Hey just a heads up I think this mod conflicts with Sarg Bjornson's "Better Ground Penetrating Scanner." I love this mod btw - literally can't play without it anymore. Great work.
[NC]Harry Körner Balance Toast  [autor] 1 lutego o 17:30 
you mean like back to vanilla? like what for?
I don't see the benefit at all :)
Tico Hemingway 1 lutego o 17:07 
have you considered making it a toggle?
nevertheless its a solid mod i approve
[NC]Harry Körner Balance Toast  [autor] 1 lutego o 13:56 
nope, it is replacing the vanilla
only when a deep drill or scanner is selected it shows
Tico Hemingway 1 lutego o 4:15 
is the overlay a toggle?
[NC]Harry Körner Balance Toast  [autor] 31 stycznia o 17:51 
What do you mean exactly?
Tico Hemingway 31 stycznia o 5:45 
hello is this a toggleable option or does the mod work 24/7?