RimWorld

RimWorld

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Simple Utilities: Wall
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Mod, 1.3, 1.4
File Size
Posted
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467.297 KB
Aug 3, 2021 @ 10:22pm
Apr 26, 2023 @ 2:12pm
43 Change Notes ( view )

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Simple Utilities: Wall

In 2 collections by Owlchemist
Owlchemist's Mods
42 items
Owl's Derived Work
10 items
Description
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights.

Features
  • Overwall vents and coolers: Graphically replaces the vanilla cooler and vent so that they lay over existing walls.

  • Wall mounted heaters: 75% as powerful as the free-standing normal heaters.

  • Fencepost lights: Torch, chemfuel, and electric. Use Perspective: Buildings to customize their exact position along the posts.

  • Wall lights: Lights... attached to walls, imagine that. Supports VE Framework's random graphic feature if you'd like to swap it to variant graphis.

Compatibility
  • Not compatible with ED-ReverseCycleCooler
  • Real Ruins will have floating vents

FAQ
Q. Why are my vents/coolers floating and there's a missing wall piece?
A. If you installed this mod to a pre-existing save game, you'll need to make a few modifications. Coolers and vents are placed on top of walls, instead of acting as
walls. Just build some new wall pieces down to fill the gaps.

Q. This is conflicting with the mod Replace Stuff?
A. The in-wall vents and coolers are now a toggeable patch. Go to mod options -> Vanilla Expanded Framework -> Toggleable patches.

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Credits
  • Artwork for the wall heater done by Ecu.
  • Skullywag for the original Better Vents and Coolers mods, and Aeon for keeping it alive.
  • The Vanilla Expanded team for the framework used in this fork.
  • Chemfuel fencepost lights are designed in the style seen in Vanilla Factions Expanded - Settlers.
  • Wall heater inspired by SLABBY's WallHeater mod.
  • French translation by Laast.

GitHub[github.com]



Popular Discussions View All (1)
1
Nov 5, 2023 @ 12:06pm
fix the wall utilities disappearing next to doors
SaitO
334 Comments
Monkey Magic Jun 6 @ 2:21am 
Owlchemist stated (on their Kofii) that they would be returning to work on their mods "soon" so we'll just have to be patient. As for the content of this mod, only the wall lights are obsolete for 1.5 so the remaining features would be:

-Overwall vents and coolers
-Wall mounted heaters
-Fencepost lights
turquai May 11 @ 8:21am 
broken in 1.5, breaks all lights including torches, all lights give off 0% lighting
Ryolith Apr 29 @ 2:26am 
Isn't it already included in some Vanilla Expanded mods now ?
Turtwig107 Apr 26 @ 11:28am 
this is broken in 1.5, at least the wall lights are, and it breaks the new vanilla wall lights
明智之举 Apr 25 @ 4:21am 
1.5
@MrKingJupiter@ Apr 21 @ 12:41am 
1.5 pls sir
HIne-T Apr 20 @ 6:05am 
1.5:steamthis:plssss
Black Fox Apr 16 @ 1:37pm 
1.5
MeatBeatMarv Apr 14 @ 9:06am 
when you come back mr. owlchemist, might I humbly request the addition of a wall mounted power switch?
talie Apr 13 @ 7:17am 
Just wanted to share that while this mod doesn't break anything with 1.5 version, it creates a bug where lights (such as vanilla wall lights and bedside table lamps) do not work. They will be connected to a conduit; however, the light can not be toggled on or it will show it isn't receiving power from the conduit.