Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Hololive Indonesia Branch
   
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114.805 MB
Aug 2, 2021 @ 11:38am
Jun 5 @ 1:04pm
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Hololive Indonesia Branch

In 1 collection by Neox969
Hololive Mod Pack
7 items
Description
Help Wanted

We are looking for writers to write Civilopedia Entries and Leader Dialogue.
We are looking for 3D Modeller to create Leader models and custom Improvement, Building, Unit and District models.

Presentation

This mod brings to you the Idols from Hololive Group, Indonesia Branch, as Leaders. You can expect new Leaders as new Idols joins the branch (currently trying to find abilities for 3rd gen).


Airani Iofifteen
Airani Iofifteen leads the Alien.
  • Diplomatic Artist: Great Works yields +3 Science. Double this amount when trading with an ally.
  • Alien Wonders: +10% Production towards Wonders. They yield an additional +3 Science and +1 Culture.
  • Crop Circle Laboratory: Unique District replacing the Campus. Cheaper to build. Gives +1 Appeal to surrounding tiles. Gets +1 Science per adjacent pastures and farms.


Anya Melfissa
Anya Melfissa leads the Anthrospath.
  • Living Metal: +1 Food and +0.5 Housing for mines. Can build Mines on flat land.
  • Edgy Weapons: Can see Iron from the start. Melee Units gets +8 [Icon_Strength].
  • Blacksmith Quarters: Unique District replacing the Industrial Zone. Cheaper to build. +3 Housing, +1 Amenity and gives +1 Appeal to surrounding tiles. Doesn't require population. Unlocks at Bronze Working.


Ayunda Risu
Ayunda Risu leads the Squirrels.
  • Piggy Bank Stealer: Spies operates with 3 more levels for Siphon Funds operations. Gain one free spy upon researching Banking.
  • Woodlanders: Can only build districts in forests. District buildings yields +5 Gold, +1 Production, Science and +3 Culture when done so. Can plant Woods with Political Philosophy.
  • Tree Houses: Unique Improvement. Unlocks at Apprenticeship. Can only be built on forests. +1 Housing, +1 Gold and +1 Production. +1 Gold per adjacent forests. +1 Appeal to surrounding tiles.


Kureiji Ollie
Kureiji Ollie leads the Zombies.
  • Math Teacherl: City Center and Encampments yields +2 [Icon_Science] Science. Eurekas yields 60% instead of 40% Science towards Technologies.
  • Undead Contagion: Units heals after kills and melee units have a chance to capture enemy melee units.
  • Cemetery: Unique District replacing the Holy Site. Cheaper to build. Gives -1 Appeal to surrounding tiles. Can attack like an Encampment. +1 Great General Point.


Moona Hoshinova
Moona Hoshinova leads the Lunar.
  • Appealing Builder: +15% Production towards building Theater Squares, Entertainment Complex, Water Parks and their buildings..
  • Elevated Through the Stars: Can work Mountain tiles. Those yields 1 Science and 2 Food. +1 Science upon researching Astrology and Astronomy.
  • Lunar Observatory: Unique Improvement. Unlocks at Astrology. Can only be built on Hills. +1 Science and +1 Faith. +1 Science and +1 Faith per adjacent Mountains.


Pavolia Reine
Pavolia Reine leads the Peacock Nobles.
  • Diplomatic Gourmet: Trade routes yields +2 Food. Trade routes to allies gets an additional +2 Food and +1. International Trade Routes gain +1 Food for each Bonus Resources in Destination city and +1 Culture for each Luxury Resources.
  • Magnifique Empire: Charming tiles gets +1 Food. Breathtaking tiles gets +2 Food and +1 Culture.
  • Magic Academy: Unique Building replacing the University. Unlocks the ability to build Mage. +1 Science for Breathtaking tiles in host city.
  • Mage: Unique Unit replacing the Crossbowman. Unlocks with Education. Can only be built in cities with Magic Academies. Strong Units with 45 base melee strength and 50 base ranged strength.

Kaela Kovalskia
Kaela Kovalskia leads the Blacksmiths.
  • The Search For The Perfect Material: Improved Strategic resources yields +2 Production, +3 Gold.
  • Found The Perfect Material: Happy cities gets an additional +25% Production. Goes up to +50% when ecstatic.
  • Smelting Forge: Unique Improvement. Unlocks at Apprenticeship. +1 Production. +1 Production per adjacent Strategic Resources. Grant 2 Amenities.
  • Pemaloe: Unique Unit replacing the Knight. Unlocks with Apprenticeship. Stronger and cheaper than a regular Knight. Have 2 build charges for the Unique Improvement Smelting Forge.

Kobo Kanaeru
Kobo Kanaeru leads the Rain People.
  • Adopted: +15% Science, Gold, Culture in Cities not founded by you.
  • Rainy Days: Floods happens every 10 turns wherever possible. Floods gives +1 Faith to affected tiles.
  • Shaman's Quarters: Unique District replacing the Aqueduct unlocked with Astrology. Gives freshwater bonus. Prevents flood damage and give +1 Food to tiles when they are flooded. +1 Faith per adjacent Lake or coast tiles.
  • Koboker: Unique Unit unlocked with Astronomy. Stronger and cheaper than a regular Warrior Monk. Have 2 spread charges and has stronger religious strength than a Apostle.

Vestia Zeta
Vestia Zeta leads the Secret Archivists.
  • 7th Agent: Cities with at least 7 and 14 population can build an additional district. Cities with 7 districts have +100% Production. Cities have +50% Growth, drops to 25% when reaching 7 population and 0% when reaching 14.
  • Secret Archivism: All districts yield +0.2 Great Writer Point. Great Works of Writing yields +2 Science.
  • Archive: Unique District unlocked with Writing. Buildings have writing slots and boosts great works of writing.
  • First Archive (Science): Great Work of Writing in this city yields an additional +1 Science. +1 Great Scientist Point per turn. +2 Great Work of Writing Slot
  • Second Archive (Economy): Great Work of Writing in this city yields an additional +1 Gold. +1 Great Merchant Point per turn. +2 Great Work of Writing Slot
  • Third Archive (Engineering): Great Work of Writing in this city yields an additional +1 Production. +1 Great Engineer Point per turn. +2 Great Work of Writing Slot

Disclaimers

Reine's Agenda, being based on Bull Moose Teddy, only exist when using NFP. Mod is playable without. However, she won't favour high appeal tiles when doing so.

This mod is under active development, so bonuses and units can be subject to changes.

If you have things to say about the balance, please say them instead of just saying that the civs aren't balanced. And even better, you can discuss about this kind of thing on the discord.

Links:
Discord Server[discord.gg] to discuss on the mod.
Hololive Members[en.hololive.tv]
Popular Discussions View All (1)
0
Apr 22, 2022 @ 5:31am
PINNED: FAQ
Neox969
18 Comments
Neox969  [author] Apr 12 @ 6:12am 
The error was fixed in a recent update thanks to the logs being sent in the discord server.
AsReven Apr 11 @ 11:52am 
I'm getting "Error - One or more Mods failed to load content" with all my mods disable but this one. I have also delete Mods.sqlite and re verified the game to is if it's only a me issue but still got the same error message. Also tried looking at the database and modding logs if I can see any related errors but found none. :steamsad:
Neox969  [author] Apr 7 @ 10:00am 
Please, properly inform about bugs. I cannot guess the bugs you might have.
AsReven Apr 6 @ 7:20pm 
Getting some bug not letting me use the mod since gen three update, glad to see them hope you keep up the good work.
If I were to guess the bug it would be Kaela's unique improvement
qintara88 Dec 2, 2024 @ 6:32pm 
still waiting for 3rd gen, take your time tho. no pressure :)
Hyp Moomensei Nov 10, 2022 @ 1:03am 
very good ,come on look forward to third phase
Neox969  [author] Aug 22, 2022 @ 6:20am 
@Juckslasher

Please open a discussion to send the informations about your game like the DLCs you own and the game settings you use when playing Anya. If you use other mods please also list them.
As I said, there's no problem with the mine building. You can make a mine on flatland the moment you unlock Mining. If there's any problem, it should be on your part.
Juckslasher Aug 21, 2022 @ 1:45am 
Yea to keep it simple I have researched mines and have avoided flood plains but in the latter parts of the game it did allow me to do it on most flat tiles so im assuming there was some sort of tech requirement, but I didnt pay attention to when abouts it was since I seldomly get builders if I have nothing to build, I tested it after mining and didnt work, my friend tried it once and didnt work. But it works later on in the game. As for sharing the logs I honestly couldnt be bothered I just thought I better ask just incase it was locked behind a tech other than mining
Neox969  [author] Aug 20, 2022 @ 11:17am 
@Juckslasher

This seems to be a bug.
It properly works on my machine. Could you please open a discussion with a rundown on your bug and your game content? Or go through the discord and share the logs there, whatever you prefer.
Just a reminder that Floodplains aren't considered flat land and you need to have researched mining( obviously) to be able to build mines.
Juckslasher Aug 20, 2022 @ 9:10am 
Anyas bonus to be able to build mines on flat land doesnt seem to work, is there a tech that is needed and is not in the description of the civ?