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Should as in, if it's a multi part boss and you don't "ban" every single part of it, has the author of the modded boss added a contingency to despawn all other parts.
tldr: my mod is compatible with modded bosses, but the modded bosses might not be compatible with being deleted by other mods.
This mod also wasn't really made with preventing town NPCs in mind, only hostile NPCs. Sorry about that.
Since Town NPCs are spawned in a fixed order (visible with NPC Checklist), the list will get stuck at a banned Town NPC (In my case the Nerdy Slime).
It constantly respawns the same NPC every 5 minutes without advancing the list, effectively putting the whole list to a stop, so that no new NPCs may spawn
what you experience is some kind of placebo effect