Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

293 ratings
Bigger cities
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Tags: mod, Graphical
File Size
Posted
874.527 MB
Aug 1, 2021 @ 8:08am
1 Change Note ( view )

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Bigger cities

In 2 collections by AveMetal
Para Bellum submods & Compatible mods
66 items
AveMetal Collection
19 items
Description
The models of small cities have been replaced by medium-sized cities, and medium-sized cities by large ones. These changes only affect the cities battlefields, not their models or tiers on the campaign map.

Athens will be more historically accurate, and Carthage will have its famous circular military port from the beginning. Although these changes have not been applied to Rome or Alexandria to better appreciate their evolution.


Not fully compatible with DeI, WotG or any mod that changes the GC map, as Athens city assault crash (optionally you can try to deactivate before this battle).

But if you want to combine with an overhaul, it is compatible with:

Para Bellum - Collection


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67 Comments
gropotias Sep 29, 2024 @ 3:06pm 
pls do the same with wrath of sparta
Chewie Nov 24, 2023 @ 8:52am 
Works with most cities but some of them crash the game, FYI
Aurani Oct 1, 2023 @ 1:29am 
Hello, I'm playing a co-op campaign with a friend and he tried assaulting Harmozia which causes both our games to stop loading after 20%, we're playing vanilla with no other mods, removing Bigger Cities makes it load just fine.
JudoPoptart Jul 12, 2022 @ 4:31pm 
holy shit this looks cool! can't wait to see it in action :)
cheers
ABoldOne Jun 28, 2022 @ 10:43pm 
Thanks for your great work! By any chance, are there any plans for a DeI compatible version?
AveMetal  [author] Apr 25, 2022 @ 12:36pm 
Gracias crack!
天使 Apr 20, 2022 @ 6:11pm 
Impresionante el mod!
AveMetal  [author] Jan 2, 2022 @ 4:08am 
@ Hank Ulay: I think it should be compatible with it.

@ NietzscheIn: Lylbaeum and Syracuse in Para Bellum use the Carthage model as they are walled cities, but I can not select a specific model for them as it is hardcoded and the game applies what it wants... In case of fighting in these locations, you can deactivate this mod to have the small model of Carthage that at least seems a bit more generic without the circular port that is included with the large model like in this mod.
Kasgigz Jan 1, 2022 @ 6:05pm 
Would it be possible to make it compatible with " 4 Turns per year with seasonal changes " even though it edits the startpos file (I think) ?
Nietzsche Dec 12, 2021 @ 2:33pm 
By that I mean it loads first.