Forts
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Mech's Weapons
   
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13.894 MB
Jul 31, 2021 @ 2:56pm
Nov 12, 2021 @ 8:20pm
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Mech's Weapons

Description
Currently adds 5 powerful new weapons, and 1 new tech:

The Railgun

A powerful, precision weapon to penetrate the toughest of forts. Punches through the thickest of armor.
Requires 900 metal and 9000 energy to build, costing 75 metal and 5000 energy to fire.
Aims using a laser sight for pixel-perfect accuracy.

Requires: Kinetic Energy Facility

The Deadweight

A prototype weapon thrown together with experimental tech, the Deadweight can be controlled to fire and immediately drop wherever you'd like. Costs 800 metal and 4000 energy to build, and 50 metal and 3000 energy to fire.
Can be shot down by anti-air; releases white phosphorus on explosion.

Requires: Kinetic Energy Facility

The Beehive

Made by combining the Magnabeam and fragment shells, the Beehive is used for suppressive purposes; not a single area of their fort will go unharmed. Costs 600 metal and 5000 energy to build, and 125 metal and 4000 energy to fire.
More effecting the more you have; use one for suppression, use 3 to dig a hole in their defenses.

Requires: Kinetic Energy Facility

The Tier 3 Mortar

so it's a cannon. but it shoots up. then comes back down. hence "tier 3 mortar"

Requires: Munitions Plant, Upgrade Center

The Tier 3 Mortar - 20mm Variant

The T3 Mortar but with a twist: Condenses all the normal 20 millimeter goodness into a tight spot, wreaking havoc on their fort.

Requires: Munitions Plant, Upgrade Center




New Tech: The Kinetic Energy Facility

New technology required to unlock the Railgun, Deadweight, and Beehive.

Requires: Upgrade Center, Mine Spot

You may not copy any part of this mod without permission; for contact, reach Mech70#1952 on Discord.

Popular Discussions View All (1)
3
Aug 24, 2021 @ 9:32pm
Balance Ideas
Mech70
18 Comments
TopCat May 7, 2022 @ 4:15am 
Woah 10k subs nice
Mech70  [author] Mar 12, 2022 @ 4:45pm 
no
Ctaehko Mar 12, 2022 @ 3:54pm 
mech the railgun is a stick pls fix ill be angry
LilRenn Nov 11, 2021 @ 7:17pm 
And nobody mentioned that this mod has hit over 5k!
TopCat Sep 30, 2021 @ 4:00am 
3600 pog
Mech70  [author] Sep 23, 2021 @ 3:37pm 
Desyncs have been fixed,
Dark_slayer3000 Sep 3, 2021 @ 10:31am 
Awesome mod lad! Best of luck with further development.
Frazz just made vid in it! He forgot to link it so I did it for him in the comments :p
TopCat Aug 17, 2021 @ 3:40am 
very epic pog
Mech70  [author] Aug 16, 2021 @ 6:48pm 
1200 and still climbing ayy
LilRenn Aug 15, 2021 @ 6:37pm 
1000!