RimWorld

RimWorld

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Custom Ritual Framework
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Mod, 1.3, 1.4, 1.5
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22.838 MB
Jul 30, 2021 @ 3:33pm
Jul 15, 2024 @ 3:58pm
37 Change Notes ( view )
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Custom Ritual Framework

In 1 collection by these people
Custom Ritual Framework and new Rituals
7 items
Description
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML.



Background

Originally envisioned to support rituals that ensure bountiful harvests and call manna from heaven, I quickly wanted to make those more generic and so provided a framework through which it is relatively easy to add additional RitualAttachableOutcomeEffects. This grew out from that, adding similar functionality to RitualOutcomeEffects for defining new rituals, and then eventually expanding to add other new classes and modExtensions to support further customization of new rituals. It has become a general Custom Ritual Framework.

Most of the Attachable Outcomes and both of the new Rituals are used to showcase the features and as examples. The XML files for them have been commented as a kind of tutorial in creating new outcomes and new rituals in general.





FAQ

Q: So how do I create new rituals and outcomes?
A: Check out the XML files included in this pack. They are commented to help provide guidance, and easily obtained from Github (see below). Also check out the Github Wiki!

Q: I found a bug, how do I report it?
A: There are surely some issues, so please bring them up! An easy way to do that is in the #bug-reports channel of the Discord, linked below.

Q: How can I help?
A: If you'd like to help expand the framework, the best way to start is to head on to the Discord and post in the #collaborators channel.





Links

Now with some sample rituals outside of this modpack, for ease of enabling/disabling: https://steamcommunity.com/sharedfiles/filedetails/?id=2579343852






Additional Credits

Nin - Testing and design
kippetje2000 - Icons
twsta - Adoption ritual and enhancements to the Framework to support it
152 Comments
Lord Rugdumph Mar 2 @ 6:45am 
The add trait reward only seems to give people ascetic :(
The Bard of Hearts Jan 8 @ 1:30pm 
Much appreciated. I'm sure I could figure it out. but I figured the standard was a little out there. Thanks for hearing me. Game on!:megamanjump::steamthumbsup:
these people  [author] Jan 8 @ 4:31am 
Whoa did I really set it to 90? I might have - the intention is that it's supposed to be an example for you to make your own rituals rather than something that was meant for actual use so it's a pretty simple XML change, but I will get to changing that to a more reasonable number.
The Bard of Hearts Jan 7 @ 9:22pm 
The idea that you eat over 90 meals just to get a +50% on the overall Feast score is an astronomical amount of food and resources to waste on something that can ultimately still have over a 25% chance of ending poorly for you. Is there some way we can get a mod option for how many meals need to be eaten or something? This ritual sounds cool but just isn't ever worth it.
Rastem Dec 31, 2024 @ 6:58am 
@SilkMoth There should be a ritual in the ideology builder menu where you pick all your festivals called "adoption ritual" or something similar. Just add that to your ideology and you should be able to adopt the kid.
SilkMoth Dec 29, 2024 @ 1:55pm 
I read that this mod can be used to make one pawn addopt a kid trough a ritual. Any tutorials on how to do that? I got a event with a paralitic abasia kid 3 ingame years ago and both of them have +100 relations now.
(≡◉‿‿◉≡) Dec 18, 2024 @ 3:42am 
I wish someone would create a ritual that transforms a baseliner to a preferred xenotype :)
these people  [author] Nov 13, 2024 @ 9:41am 
@MerlinCross Yes! That would be pretty easy. Remember that these ritual rewards are only an example, and if you download the Sample Rituals you can see how to create an entirely new ritual. Remember this was intended to be a way for you to create your own rituals, and you can add as many rituals (or ritual rewards) as you like.

For everyone else: I've somewhat lost track of where I'm at and what I'm still supposed to be tracking for future updates. Post-health issues I have since been putting a lot of my effort into improving and maintaining my physical and mental health, sorry this journey has been taking me a lot more than I expected
MerlinCross Nov 11, 2024 @ 3:01pm 
Would it be possible to set up a selection of Trait adding Rituals? By that I mean 1 Ritual gives you Ascetic and another gives you Fast Walker? As it is, seems you can only make the Ritual Reward give only 1 hard locked trait that you need to go in and edit.
kongkim Oct 1, 2024 @ 2:51am 
Yah would love a fix for the thisn @Yoann is talking about :)