Apex Legends

Apex Legends

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APEX Configuration Backup/CFG的设置
De i 3 7
Configuration Backup
最开始是给自己备份的
发现好多人还是弄不会我又重新详细写了遍 叕叒双又更新了
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参考了威尼斯 https://space.bilibili.com/6449004 整理的cfg

完善了一些我在使用过程中遇到的疑难杂症的处理方法

都有图文详解

阿里云盘备份:https://www.aliyundrive.com/s/YW7hzb5dwVb
启动项
个人设置
-DEV +cl_showfps 1 +cl_showpos 1 fps_max 144 +gfx_nvnUseLowLatency 1 +exec auto.cfg


注释

  • 应用cfg文件
    +exec 文件名.cfg

  • 跳过进游戏的开场动画
    -DEV

  • 显示FPS/网络信息
    +cl_showfps 1

  • 显示位置/速度信息
    +cl_showpos 1

  • 显示帧数
    +cl_showfps 2

  • 解除帧数限制
    fps_max 144

  • 关闭键盘平滑 减少输入延迟
    in_usekeyboardsampletime 0

  • 英伟达低延迟模式
    +gfx_nvnUseLowLatency 1
    tap trafe和super glide的CFG文件设置
    CFG文件
    X:\X\Steam\steamapps\common\Apex Legends\cfg



    一共三个文件 auto.cfg superglide2.cfg superglide3.cfg 都放在上面这个文件夹里面

    找不到目录看这里



    滚轮tap-strafe和superglide
    • auto.cfg
      bind "space" "+jump; exec superglide2.cfg" 0
      bind "MWHEELDOWN" "+jump" 0
      bind_US_standard "MWHEELUP" "+forward;+jump"

      注释---
      super glide代码一定要写在tap-strafe之前 不然会有bug代码都不生效


    • superglide2.cfg
      bind_US_standard "MWHEELDOWN" "+jump; fps_max 30; exec superglide3.cfg" 0


    • superglide3.cfg
      bind "MWHEELDOWN" "+duck; -duck; fps_max 145; exec superglide1.cfg" 0

      注释---
      这里的fps_max 的数字 最好和启动项锁帧上限一样 不然会有掉帧bug 还有些时候会锁30帧 再滚一下滚轮就好了

    画面设置VideoConfig
    VideoConfig在C:\Users\UsersName\Saved Games\Respawn\Apex\local



    "VideoConfig"
    {
    "setting.cl_gib_allow" "0"
    "setting.cl_particle_fallback_base" "3"
    "setting.cl_particle_fallback_multiplier" "2"
    "setting.cl_ragdoll_maxcount" "0"
    "setting.cl_ragdoll_self_collision" "1"
    "setting.mat_forceaniso" "1"
    "setting.mat_mip_linear" "0"
    "setting.stream_memory" "160000"
    "setting.mat_picmip" "1"
    "setting.particle_cpu_level" "0"
    "setting.r_createmodeldecals" "0"
    "setting.r_decals" "0"
    "setting.r_lod_switch_scale" "0.600000"
    "setting.shadow_enable" "0"
    "setting.shadow_depth_dimen_min" "0"
    "setting.shadow_depth_upres_factor_max" "0"
    "setting.shadow_maxdynamic" "0"
    "setting.ssao_enabled" "0"
    "setting.ssao_downsample" "3"
    "setting.dvs_enable" "0"
    "setting.dvs_gpuframetime_min" "15000"
    "setting.dvs_gpuframetime_max" "16500"
    "setting.defaultres" "1680"
    "setting.defaultresheight" "1050"
    "setting.fullscreen" "1"
    "setting.nowindowborder" "0"
    "setting.volumetric_lighting" "0"
    "setting.mat_vsync_mode" "0"
    "setting.mat_backbuffer_count" "1"
    "setting.mat_antialias_mode" "0"
    "setting.csm_enabled" "1"
    "setting.csm_coverage" "1"
    "setting.csm_cascade_res" "512"
    "setting.fadeDistScale" "1.000000"
    "setting.dvs_supersample_enable" "0"
    "setting.gamma" "1.000000"
    "setting.configversion" "7"
    }



    注释---
    我开的16比10,全低,为了追求帧数






    settings.cfg
    游戏的键位设置都被游戏记录在了c盘的setting.cfg这个文件里了
    无论你的apex是steam还是origin版本键位设置都在这个文件里
    文件位置C:\Users\UsersName\Saved Games\Respawn\Apex\local
    原理在b站av504384705原理[www.bilibili.com]
    我懒得写了


    主要是想用tap strafe和super glide
    里面的bind_US_standard "MWHEELDOWN" bind_US_standard "MWHEELUP"
    bind_US_standard "SPACE" 三个键绑的东西需要改一下 我已经加了下划线醒目提醒了,然后斜杠后面还有注释
    然后再属性里面把文件属性改只读 随便换号设置都不会变

    写的瞎子都能看懂了,别寄吧看了还不会




    bind_US_standard "1" "weaponSelectPrimary0" 0
    bind_US_standard "2" "weaponSelectPrimary1" 0
    bind_US_standard "3" "weaponSelectPrimary2" 0
    bind_US_standard "4" "+scriptCommand4" 0
    bind_held_US_standard "4" "+scriptCommand2" 0
    bind_US_standard "5" "use_consumable HEALTH_SMALL" 0
    bind_US_standard "6" "use_consumable HEALTH_LARGE" 0
    bind_US_standard "7" "use_consumable SHIELD_SMALL" 0
    bind_US_standard "8" "use_consumable SHIELD_LARGE" 0
    bind_US_standard "9" "use_consumable PHOENIX_KIT" 0
    bind_US_standard "a" "+moveleft" 0
    bind_US_standard "b" "+scriptCommand3" 0
    bind_US_standard "c" "+duck" 0
    bind_US_standard "d" "+moveright" 0
    bind_US_standard "e" "+use; +use_long" 0
    bind_US_standard "f" "weapon_inspect" 1
    bind_US_standard "g" "weaponSelectOrdnance" 0
    bind_held_US_standard "g" "+strafe" 0
    bind_US_standard "h" "+scriptCommand5" 0
    bind_US_standard "i" "toggle_inventory" 1
    bind_US_standard "j" "in_spec_teamplayer1" 0
    bind_US_standard "k" "in_spec_teamplayer2" 0
    bind_US_standard "l" "in_spec_teamplayer3" 0
    bind_US_standard "m" "toggle_map" 0
    bind_US_standard "n" "weapon_inspect" 0
    bind_US_standard "q" "+offhand1" 0
    bind_US_standard "r" "+reload" 0
    bind_US_standard "s" "+backward" 0
    bind_US_standard "t" "+pushtotalk" 0
    bind_US_standard "v" "+melee" 0
    bind_US_standard "w" "+forward" 0
    bind_US_standard "x" "+use_alt" 0
    bind_US_standard "z" "+offhand4" 0
    bind_US_standard "KP_END" "in_spec_kill_leader" 0
    bind_US_standard "KP_DOWNARROW" "in_spec_prev" 0
    bind_US_standard "KP_PGDN" "in_spec_closest_enemy" 0
    bind_US_standard "KP_LEFTARROW" "in_spec_prev_team" 0
    bind_US_standard "KP_5" "in_spec_mode" 0
    bind_US_standard "KP_RIGHTARROW" "in_spec_next_team" 0
    bind_US_standard "KP_HOME" "in_spec_last_attacker" 0
    bind_US_standard "KP_UPARROW" "in_spec_next" 0
    bind_US_standard "KP_PGUP" "in_spec_closest_player" 0
    bind_US_standard "KP_SLASH" "toggle_observer_player_tags" 0
    bind_US_standard "KP_MULTIPLY" "toggle_observer_highlight" 0
    bind_US_standard "KP_DEL" "in_spec_toggle_ui" 0
    bind_US_standard "[[" "in_spec_toggle_freecam" 0
    bind_US_standard "]" "in_spec_toggle_chasecam_lock" 0
    bind_US_standard "`" "toggleconsole" 0
    bind_US_standard "ENTER" "say_team" 0
    bind_US_standard "SPACE" "+jump; exec superglide2.cfg" 0 //空格跳和super glide设置
    bind_US_standard "TAB" "toggle_inventory" 0
    bind_US_standard "ESCAPE" "ingamemenu_activate" 0
    bind_US_standard "LSHIFT" "+speed" 0
    bind_US_standard "LALT" "+scriptCommand6" 0
    bind_US_standard "LCTRL" "+toggle_duck" 0
    bind_US_standard "F1" "chat_wheel" 0
    bind_US_standard "F2" "+scriptCommand7" 0
    bind_US_standard "F8" "miles_insert_bug_marker" 0
    bind_US_standard "F10" "screenshotDevNet_noRPROF" 0
    bind_US_standard "F12" "screenshotDevNet" 0
    bind_US_standard "MOUSE1" "+attack" 0
    bind_US_standard "MOUSE2" "+zoom" 0
    bind_US_standard "MOUSE3" "+ping" 0
    bind_US_standard "MOUSE4" "+pushtotalk" 1
    bind_US_standard "MOUSE5" "+melee" 1
    bind_US_standard "MWHEELUP" "+forward;+jump" 0//上滚轮空格前进加跳,tap strafe的操作
    bind_US_standard "MWHEELDOWN" "+jump; fps_max 30; exec superglide3.cfg" 0//下滚轮一键super glide
    bind_US_standard "A_BUTTON" "+ability 0" 0
    bind_held_US_standard "A_BUTTON" "+ability_held 0" 0
    bind_US_standard "B_BUTTON" "+ability 1" 0
    bind_held_US_standard "B_BUTTON" "+ability_held 1" 0
    bind_US_standard "X_BUTTON" "+ability 2" 0
    bind_held_US_standard "X_BUTTON" "+ability_held 2" 0
    bind_US_standard "Y_BUTTON" "+ability 3" 0
    bind_held_US_standard "Y_BUTTON" "+ability_held 3" 0
    bind_US_standard "L_SHOULDER" "+ability 6" 0
    bind_held_US_standard "L_SHOULDER" "+ability_held 6" 0
    bind_US_standard "R_SHOULDER" "+ability 7" 0
    bind_held_US_standard "R_SHOULDER" "+ability_held 7" 0
    bind_US_standard "BACK" "+ability 14" 0
    bind_US_standard "START" "ingamemenu_activate" 0
    bind_US_standard "STICK1" "+ability 8" 0
    bind_held_US_standard "STICK1" "+ability_held 8" 0
    bind_US_standard "STICK2" "+ability 9" 0
    bind_held_US_standard "STICK2" "+ability_held 9" 0
    bind_US_standard "UP" "+ability 10" 0
    bind_held_US_standard "UP" "+ability_held 10" 0
    bind_US_standard "RIGHT" "+ability 13" 0
    bind_held_US_standard "RIGHT" "+ability_held 13" 0
    bind_US_standard "DOWN" "+ability 11" 0
    bind_held_US_standard "DOWN" "+ability_held 11" 0
    bind_US_standard "LEFT" "+ability 12" 0
    bind_held_US_standard "LEFT" "+ability_held 12" 0
    bind_US_standard "L_TRIGGER" "+ability 4" 0
    bind_held_US_standard "L_TRIGGER" "+ability_held 4" 0
    bind_US_standard "R_TRIGGER" "+ability 5" 0
    bind_held_US_standard "R_TRIGGER" "+ability_held 5" 0
    cc_linger_time "1.0"
    cc_predisplay_time "0.25"
    chroma_enable "1"
    func_break_max_pieces "15"
    gfx_nvnUseLowLatency "1"
    gfx_nvnUseLowLatencyBoost "1"
    lookspring "0"
    lookstrafe "0"
    m_acceleration "0"//原生输入 这排要删掉
    mouse_sensitivity "5"
    mouse_use_per_scope_sensitivity_scalars "0"
    mouse_zoomed_sensitivity_scalar_0 "1.0"
    mouse_zoomed_sensitivity_scalar_1 "1.0"
    mouse_zoomed_sensitivity_scalar_2 "1.0"
    mouse_zoomed_sensitivity_scalar_3 "1.0"
    mouse_zoomed_sensitivity_scalar_4 "1.0"
    mouse_zoomed_sensitivity_scalar_5 "1.0"
    mouse_zoomed_sensitivity_scalar_6 "1.0"
    mouse_zoomed_sensitivity_scalar_7 "1.0"
    name "E1ixiR"
    sound_num_speakers "2"
    sound_volume_voice "1"
    speex_quiet_threshold "1300"
    sv_specaccelerate "1000.0"
    sv_specnoclip "1"
    sv_specspeed "5.0"
    sv_voiceenable "1"
    TalkIsStream "0"
    voice_forcemicrecord "1"
    voice_mixer_boost "0"
    voice_mixer_mute "0"
    voice_mixer_volume "1.0"
    voice_modenable "1"
    voice_scale "1"
    voice_vox "1"
    关于锁帧和CFG文档无法保存的问题的个人解决办法
    问题出现的情况
    有些人cfg弄好了,但是游戏依旧锁帧,下别人现成的cfg修改不了,无法保存提示要创建新文件吗,如图:




    在游戏文件夹里,明显三个文件都是.cfg结尾,但是图标却不一样


    个人理解是因为游戏cfg和你自己创建的txt改后缀改成cfg编码格式不一样,
    我不太懂,反正照我的方法改了就没问题,欢迎指正
    如图:



    解决办法
    游戏里拖一个游戏本身自带的cfg到桌面



    然后右键打开方式选择记事本


    然后改完内容 拖到你要放的位置


    图解都有,别不会了
    16 commentaires
    i 3 7  [créateur] 22 janv. 2022 à 22h41 
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    寄寄蚌 22 janv. 2022 à 7h10 
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    青春男生好物推荐 3 nov. 2021 à 7h42 
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    i 3 7  [créateur] 17 oct. 2021 à 9h22 
    去n卡控制面板 管理3d设置 程序设置 apex 把着色缓存器打开就可以了@ReisenEx
    ReisenEx 17 oct. 2021 à 7h04 
    能不能跳过开头的渲染 我快被烦死了:burosob:
    退役选手 13 oct. 2021 à 17h55 
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    aimbot951 3 oct. 2021 à 2h23 
    来个头像
    脆脆鲨好吃捏 27 sept. 2021 à 6h17 
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    雨とカプチーノ 8 sept. 2021 à 0h51 
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