Team Fortress 2

Team Fortress 2

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ctf_clifford
   
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游戏模式: 夺旗
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347.619 KB
2021 年 7 月 28 日 下午 12:47
2021 年 7 月 28 日 下午 1:36
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ctf_clifford

描述
this is clifford, a map that i am currently developing. feedback would be appreciated.

this map features a ctf layout, lighting, and bot support. detailing is not something i am good at, so it will come later.
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2021 年 7 月 28 日 下午 12:52
置顶: bugs
mae borowski fortnite
5 条留言
mae borowski fortnite  [作者] 2021 年 8 月 2 日 上午 5:03 
great! glad i could help. v2 will be released soon.
weezer #fixtf2 2021 年 7 月 30 日 上午 7:59 
Yeah, those changes are good :steamthumbsup:
mae borowski fortnite  [作者] 2021 年 7 月 29 日 上午 11:14 
https://steamcommunity.com/sharedfiles/filedetails/?id=2560558801 so i implemented your clipping changes into v2. is this how you thought they'd look, or do you feel that they need changing?
mae borowski fortnite  [作者] 2021 年 7 月 29 日 上午 10:03 
thanks for the feedback! :steamthumbsup: i'll release a v2 soon.
weezer #fixtf2 2021 年 7 月 29 日 上午 7:57 
This is a very interesting design for a map, with the intelligence spawn being different from the capture zone. I think that the ramp on BLU side needs to lead to BLU intel, and vice versa. Also, you can easily capture the intel in a few seconds if you are a scout and use the winger. I suggest putting a clip brush above the capture zone wall (right of the BLU capture zone/left of RED's, from bird's eye perspective.