Team Fortress 2

Team Fortress 2

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ctf_clifford
   
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Game Mode: Capture the Flag
File Size
Posted
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347.619 KB
Jul 28, 2021 @ 12:47pm
Jul 28, 2021 @ 1:36pm
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ctf_clifford

Description
this is clifford, a map that i am currently developing. feedback would be appreciated.

this map features a ctf layout, lighting, and bot support. detailing is not something i am good at, so it will come later.
Popular Discussions View All (1)
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Jul 28, 2021 @ 12:52pm
PINNED: bugs
mae borowski fortnite
5 Comments
mae borowski fortnite  [author] Aug 2, 2021 @ 5:03am 
great! glad i could help. v2 will be released soon.
Weezer Jul 30, 2021 @ 7:59am 
Yeah, those changes are good :steamthumbsup:
mae borowski fortnite  [author] Jul 29, 2021 @ 11:14am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2560558801 so i implemented your clipping changes into v2. is this how you thought they'd look, or do you feel that they need changing?
mae borowski fortnite  [author] Jul 29, 2021 @ 10:03am 
thanks for the feedback! :steamthumbsup: i'll release a v2 soon.
Weezer Jul 29, 2021 @ 7:57am 
This is a very interesting design for a map, with the intelligence spawn being different from the capture zone. I think that the ramp on BLU side needs to lead to BLU intel, and vice versa. Also, you can easily capture the intel in a few seconds if you are a scout and use the winger. I suggest putting a clip brush above the capture zone wall (right of the BLU capture zone/left of RED's, from bird's eye perspective.