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well i know about that, but disable the mechanoid regular raid still make the dice had a way more bigger chance to roll to clusters specially when you bit most of faction , just trying to tell ppl the risk on disabling this.
This mod should also not cause more clusters to drop than usual, since mech clusters are a separate event in the pool from raids. So you just get your regular mechanoid raids replaced with other factions.
the cluster spawn meth mod is testing "did that one title is in door and have roof", which means if your base is not seal in one room they may gonna drop right on your road of the base like a droping raid, even you bit them lot of things gonna explode in cluster making the cleaning very hard.
and the chance this happen is bigger if your map is smaller, like a island or something , or maybe you already smash a lot of faction making mechanoids is the only raid will spawn.
why i know about this? last time i play on island with a mod call rimwar and it makes mechanoids is the only faction can raid me, that makes i get a cluster target my road and drop most of thing on my bedroom every like 12 hour.