Solasta: Crown of the Magister

Solasta: Crown of the Magister

58 ratings
A3 Stockade of the Slave Lords
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1.048 MB
Jul 23, 2021 @ 4:41pm
May 3, 2022 @ 12:25am
14 Change Notes ( view )

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A3 Stockade of the Slave Lords

In 1 collection by Silverquick
Stockade of the Slave Lords
1 item
3rd module of the Slavers series from levels 5-7
A module for character levels 5-7

The Sequels are now up for the Full Campaign for your exported characters.
Module 1: Haunted Keep of the Slavers (characters to 4th level)
Module 2: Assault on the Slave Lords (characters to 6th level)
Module 3: Stockade of the Slave Lords (characters to 7th level)
Module 4: In Pursuit of the Slave Lords (characters to 10th level)

Chapter 3: Secret of the Stockade
Lady Almalphia is furious after her treatment by the Slavers. Her rural manor was destroyed and her servants captured or killed. She gathered many like minded nobles from the surrounding areas and is now bankrolling the party to go after them and take them down. She wants the entire Slavers network destroyed.

Using the information from the maps you gained in the Slave Pits, she has asked you to seek out this Stockade along the slave trade route. She wants you to rescue any who are held there and destroy it if possible. But failing that, obtain any information on the network which will aid in bringing the whole thing down.

As luck would have it, while searching for the Stockade, a half starved slave stumbled into your path. It turned out he had escaped from the Stockade and knew a secret way for you to get in. A well concealed rope he left out of a tower in the curtain wall.

With his directions you manage to find the Fort hidden in a glen. You set up a base camp outside of their patrols and prepare yourself... to take on the Stockade of the Slavers.

NOTE: If you wish to do the Night Raid as was originally intended, just set camp until nightfall, or rest and scribe a few scrolls or short rest until the night time.
Popular Discussions View All (1)
Dec 28, 2022 @ 7:25pm
unique items not carrying forward
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Xtreme4s™ Mar 23 @ 8:35am 
im having trouble with this one.. I have played it twice now, back to back.. I have killed everything, I have been to every room I can find, I probably, at this time, know the map better than it knows itself. All the slaves are gone but I do not have a way of ending the adventure and saving my characters.
Shiz Dec 28, 2022 @ 7:23pm 
When I started A3, my fighter's Lightning Greatsword disappeared.
ZeterZero Dec 23, 2022 @ 3:26am 
Another very enjoyable chapter. I did struggle in a few places as to where to go, namely due to hidden doors, but beyond that everything was fantastic. Tough fights, interesting and well presented story, and just a really nice dungeon crawl. One encounter in particular involving a "cloak" really caught me off guard and was a really well implemented encounter. I know this is based on an old module, but even so the implementation is spot on and feels like a DM running me through an adventure. Thanks so much for sharing and looking forward to finishing this out with A4.:steamthumbsup:
Imban Dec 10, 2022 @ 10:23pm 
Also, I encountered two bugs: One loot bag was trapped underneath a staircase in the room where you first(?) fight orc beastmasters, and the final boss wields an "Ice Blade" that makes you invisible on a successful hit. I imagine this was intended to do something either harmful to you or beneficial to him, but right now it's somewhat glitched.
Imban Dec 10, 2022 @ 10:23pm 
Followup to A2 Assault on the Slave Lords. I found this one to similarly have a bit of strange balance, though less so - a lot of the start seemed to be geared around seeing just how much cannon fodder I could really take down in a single fight, which could actually get hard when the numbers really got extreme, while the boss fights towards the end were much less rude than A2's, generally feeling much more consistently doable, with the final one being downright easy. Regardless, it was a lot of fun.

Not too many loot upgrades, since everyone already had full slots of attuned items by the end of A2, but there were still a few high-tier items hiding in there. The map design was quite good again, as well, though I was a little confused by the layout of one part of the stockade's guard towers, as they seemed like they were going up to a third floor but were still on the same 2nd floor as the other half of that level.

Recommended custom module!
d36williams Dec 10, 2022 @ 6:28pm 
I really enjoyed this module. It has really good maps and a stable plot. I'm very rusty but I remember years ago reading the A1-A4 series as a kid, and I think this follows it closely.

The module features many battles where your 6th-7th level party battles 12-20 low level enemies. Make sure you have one or two good AOE options or some battles will have to go unfaught (you can sneak around many). But us khornates know better

Once I figured out a trick this map can actually be fast to clear. Invisible plus Spiritual Guardians, is experienced from the slavers' point of view as a whirlwind of spirits weaving through the keep. [/spoilers]
LMNTAL Aug 9, 2022 @ 5:35pm 
There are 2 chest on the other side of the room guarded by 2 orcs between the 8 slave cages where you click the garbage to find out who is in the cages and the tunnels out of the lower level.. There does not appear to be any way to access these 2 chests.
teh spikey May 30, 2022 @ 9:00am 
In the room with Fort Commander Icar, there's a wolf that doesn't join the battle with the rest. Once it gets line of sight on a party member, it causes some kind of infinite loop when it joins. The log fills up with "Wolf has joined the battle" or whatever, over and over.
I was able to get past it by killing it before it spotted me, but thought you should know about it.
Silverquick  [author] May 2, 2022 @ 12:38pm 
Updated with new visuals from the new tilesets, also added a merchant to the base camp.
jmdeaquino Mar 23, 2022 @ 2:41am 
Ok, I think I've found it. I missed a secret door on the down level.