Sid Meier's Civilization V

Sid Meier's Civilization V

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First Italian War of Independence
   
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Jul 23, 2021 @ 4:11am
Jul 23, 2021 @ 5:18am
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First Italian War of Independence

Description
For more content, check out my Italian Wars of Independence mod, featuring a full map of Italy, and the entire period of the Italian unification.
https://steamcommunity.com/sharedfiles/filedetails/?id=2282895997

The First Italian War of Independence:
The scenario spreads through an entire year from March 1848 to March 1849.
before the game ends.

On multiplayer, your goal is a minor victory by conquering Novara as The Austrian Empire, or by conquering Verona as Sardinia - Piedmont before the game ends.

Since single player will be easier, your goal is a major victory, by conquering Lombardy-Venetia and integrating Parma Modena and Tuscany as Sardinia Piedmont, or by conquering Turin and Bologna and regaining control over Lombardy Venetia as Austria before the game ends

How to play the scenario:
Open the mod file in \My Games\Sid Meier's Civilization 5\MODS\First Italian War of Independence, copy the map file and place it in \My Games\Sid Meier's Civilization 5\Maps. Remember to subscribe to the required mods listed to the right. You may want to play without Italian Wonders Pack, as it results in the city graphics of Massa to disappear.

Troubleshooting:
If you encounter bugs or problems, always try to delete the game’s cache, it has fixed most bugs I’ve had. If it doesn’t help, report the bug in the Bug Reports discussion. A common bug is getting extremely high science yields from caravans and cargo ships, which can be solved either by deleting cache before starting, or skipping with your caravans/cargo ships in the first turn.

There aren't any plans for additional updates. I am planning on making a new modded scenario of the Napoleonic Era

Credits:
This mod uses Grant’s Defense Expanded, Diplo Marriage, Disable Wonders, and Sman’s World at War - End in La Belle Epoque Era. A full list of parts of mods, as well as users who helped me making the scenario, can be found in the credits.txt file.


Removed the northern Italy map, which will be in a separate mod
Added a calendar
Removed the option to manually peace with CS
Cities now will not lose population upon capture
The Disable Settlers mod features were added
Minor tweaks, fixes, improvement and city replacements
Popular Discussions View All (2)
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Jul 24, 2021 @ 6:39am
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Mr.Wii
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Jul 24, 2021 @ 6:38am
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Mr.Wii