RimWorld

RimWorld

188 ratings
Numbers[1.5Temp]
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.762 MB
Jul 21, 2021 @ 8:02pm
May 6, 2024 @ 4:24pm
12 Change Notes ( view )

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Numbers[1.5Temp]

Description
Official Numbers for 1.5 is out! Check the link below.
I will stop maintaining this fork as before.

Original mod:
Mehni 's Numbers: https://steamcommunity.com/sharedfiles/filedetails/?id=1414302321
64 Comments
Rust Apr 18, 2024 @ 12:51am 
Thanks for the temp
telardo  [author] Apr 17, 2024 @ 1:17pm 
@Mehni Welcome back! I did some performance experiments in this fork. Can do a pr if you are interested.
Mehni Apr 17, 2024 @ 1:03pm 
FYI: The original is updated to 1.5, with a few extra features.

Thank you for your service.
Laladen Apr 14, 2024 @ 9:13am 
As soon as I switch to view enemies, it shows a blank report. If I close that blank report, it pulls up this little sliver on the left side that cannot be interacted with. Mod is dead after this until Rimworld is restarted
jonpfl Apr 13, 2024 @ 3:57am 
Is anyone else having problems loading this?

I get the following when I use this.

"RimWorld 1.5.4063 rev1072
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()

ReflectionTypeLoadException getting types in assembly Numbers: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <9b17790b066e46d08be4026d65926375>:0 "
Friendly Fred Apr 12, 2024 @ 4:16pm 
Oh thank God
bmmb Apr 12, 2024 @ 7:16am 
thx
Nedlee Apr 12, 2024 @ 12:17am 
Yay! Now I can play the game!
Raith Oct 25, 2022 @ 4:26am 
What a ♥♥♥♥♥♥ chad, thanks for the fork during the downtime.
Flesh Forge Oct 25, 2022 @ 12:22am 
thanks for this in the interim though