RimWorld

RimWorld

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More Vanilla Fences
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.159 MB
Jul 14, 2021 @ 8:24am
Mar 14 @ 2:43pm
14 Change Notes ( view )

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More Vanilla Fences

Description
More Vanilla Fences
A 1.3+ continuation of Nif's excellent "Architect Expanded - Fences" mod.

Documentation from the original mod, which is located here, is still largely correct. If you find yourself missing the configuration menu that let you set all the stats on the fences, check out Mlie's version of this mod under the name Architect Expanded - Fences (Continued).

My architect menu is so cluttered!
Check out More Vanilla Fences - Fence Tab, for all your categorization needs. Personally though, I'd recommend just using a mod that lets you sort your Architect Menu yourself, of which there are several options.

Changelog
I actually write Change notes, check them out above and to the right.

Credits
  • Nif for creating the original mod Architect Expanded - Fences and all the graphics that make this mod work.
  • Röstli for the Alpha Biomes patch.
  • BadOaks for a bug fix you can see in the comments.
  • Assorted Rimworld discords for helping me figure stuff out
  • And you, (insert hokey crap)
118 Comments
BadOaks Mar 17 @ 11:25am 
Cheers! And nope, that was the only one!
Jiopaba  [author] Mar 14 @ 2:41pm 
@BadOaks I'm back in town and was able to confirm exactly what you said. I wonder if that tag was added in 1.5? As far as I can recall in previous versions you could build roofs on top of those two fences without it. Regardless, I've gone ahead and updated it. Hopefully you didn't have too many other customizations or fixes in your own, because it may be overwritten when the mod updates.

Thanks for the report!
Jiopaba  [author] Feb 27 @ 2:23pm 
Huh, interesting. Thanks @BadOaks. I'm on a business trip for a few more weeks so I'm not sure if I'll be able to update it right away. Fortunately it's a small graphical thing, I'll make a note and get to this as soon as I can. I may be able to work something out even while I'm away.
BadOaks Feb 27 @ 12:17am 
Found a graphical bug that's new in 1.5 - Two fence types, the tall brick and closeboard fences, have weather effects like rain show over them even when under a roof.

Adding the line '<holdsRoof>true</holdsRoof>' to anything with a fill percent equal to 1 seems to fix it. Maybe that's a flag that got added in 1.5?

After this I noticed that the closeboard and stone gates have 'fillPercent = 1' and also experience the bug, and since vanilla doors have 'holdsRoof = true' the same fix would seem to apply to gates.
Dametri Jul 7, 2024 @ 1:40am 
I was hoping for chocolate fences
The Bard of Hearts May 2, 2024 @ 8:47pm 
Hmm... I remember the steel bar fences making rooms. (I could be entirely remembering a different mod.)
Jiopaba  [author] May 2, 2024 @ 1:17pm 
Hmm... never tried that.

After some testing just now though, none of the fences or gates block temperature or light. You can place a torch on the side of one and it'll light up on the other side. Fences don't even create rooms, either on their own or with other walls, artificial or natural.

The only exception is tall brick fences which are just de-facto walls. If you were trying to use those, then yes they won't allow the passage of temperature, light, or weather events... that's because they're solid walls made of bricks high enough to support roofs.
The Bard of Hearts May 2, 2024 @ 11:14am 
It seems that if you use a fence that obvious *should* allow temperature exchange, it actually doesn't. I tried using it for prison rooms at one point and (iirc) neither light nor temperature would pass through the fence. (maybe light did.... don't remember. But temperature definitely didn't.)

Was just wondering if that was still the case. And if so, can it be implemented/fixed? Regardless, thanks for the mod work.
Jiopaba  [author] May 2, 2024 @ 7:51am 
@The Bard of Hearts, just got back from a business trip. Don't think anyone ever mentioned a temperature exchange issue to me? I use it myself extensively and I haven't seen anything like that, though I don't ever really roof the fences in.
The Bard of Hearts Apr 22, 2024 @ 9:15pm 
did the temperature exchange problem ever get fixed with this mod?