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Rocket Logic
   
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Compatibility: Spaced Out!
File Size
Posted
6.920 KB
Jul 11, 2021 @ 9:04am
1 Change Note ( view )

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Rocket Logic

Description
Logic updates to the rocket platform and control station.

Control station now has an output signaling when the rocket is in flight.

Platform has been updated to include ribbon ports for both input and output.

Input
Bit 1: Launch
Bit 2: Call for crew

Output
Bit 1: Ready for launch
Bit 2: Rocket landed
Bit 3: Pilot on board
Bit 4: Rocket fueld
3 Comments
Mr.Ficarazzi Jan 9 @ 2:55pm 
Bit4 works a bit wonky: it turns green when the rocket is "sufficiently full" not "completely full" which means you need to set a distance or it will always return green.
Speadge Jan 13, 2023 @ 11:43am 
hi, just an idea: replace the "pilot on board" with "destination set".
in this way one could automate manual launches just by setting a destination.
the "pilot on board" is checked by the "ready for launch" anyway and "crew calling" can be automated.

so you have in- and output for crew, but none for destination.
ShadowKitty42 Jul 1, 2022 @ 3:36pm 
Is this mod still being maintained? If so, I have a request (or possibly a bug report?)

I'm not sure if this is a bug, but this has to do with using the mod on Spaced Out DLC rockets. It seems to be mostly functional, however Bit 1 on Output shows as green when everything is ready for flight except for "Clear launch path" on the launch checklist. My launch path isn't clear because my rocket is in a silo with bunker doors. I would just put a delay on the rocket launch, however it's also possible for it to output green, on bit 1 and bit 3, when I have set the rocket crew to "all" (and my pilot is exiting the rocket). Both stay green until a few seconds after the pilot has fully exited.

My hopes would be to use the rocket output to automatically launch it when all conditions are met.