Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
I would've liked to improve this ship but my computer can no longer keep up with this game. I've built 60% of the Star Forge, the Hammerhead class exterior, and numerous other ships and I'm hoping someone may be able to finish the Star Forge if i can get it onto the workshop lol.
You should check out my screenshots.
By the way, in the star wars lore, this was a republic design (called interdictor class), it was used in the mandalorian wars against them. The same with the Ravager in KOTOR2 (Centurion Class).
The sith only replicated them by the thousands with the Starforge. In the game, sadly, we only see this ships used by the sith (probably a decision made to avoid confusion in the cinematics) and the only republic capital ships shown are the hamerhead class and the foray class.
My humble opinion in the matter is, in TOR, the designers went all lazy and took the easy way with the design of ships and faction personality, and simply used the "arrow tip" design and gray colors for the "evil" guys and the "hammerhead" like design for the good guys.