MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

170 ratings
XenoAI 2.0
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207.705 KB
Jul 7, 2021 @ 1:04pm
Mar 29, 2024 @ 3:02pm
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XenoAI 2.0

Description
A mod that attempts to address some of the AI design issues in MW5.

Details: https://www.nexusmods.com/mechwarrior5mercenaries/mods/392?tab=description (near the bottom)

Essentially, what this mod does is:

A. Can serve as an override mod to correct issues with too-perfect aiming in other AI mods. AI mods that try and make the game "harder" often inadvertently change PGI's game balance in other noticeable ways.

B. In my opinion, produces a more real-feeling AI hit-rate, by reducing AI accuracy at face-hugging ranges, while allowing improved accuracy (vs. Vanilla) at longer ranges.
66 Comments
stanislav_sh Jun 16, 2024 @ 1:32am 
i have crashes with this mod from time to time (mostly when mission ends). I can be wrong, but i suspect this mod.
Templar Apr 1, 2023 @ 3:54am 
So this mod will not be updated for a while. Does the current version still work? I think I need this mod so my smaller mechs don't get killed as often.
Fuhrer_51[RUS] Mar 4, 2023 @ 7:49am 
Kamikaze_Llama  [author] Feb 23, 2023 @ 6:35pm 
Hey, just wanted everybody to know that I won't be able to update for a while; I made a game that's on Steam now: I had this crazy idea of combining a game like that with FTL-like deck-building mechanics.

Nuke Survivors is the result.

I've put up a free demo on Itch.io, if anybody wants to look. It's arcade-y and pretty straightforward at this time, but I'm open to adding more features if I'm seeing enough feedback!
helge000 Feb 14, 2023 @ 10:59am 
Hello, I get a conflict warning with Coyotemission. Since CM is really picky - do you overwrite either
- mw5_assetaccess
- MissionChoicePersistentData

Thanks!
Retch___ Feb 3, 2023 @ 6:08pm 
Amazing mod! Thanks for your hard work.
Wakelessrex Feb 3, 2023 @ 2:10pm 
Thank you for the response :)
Kamikaze_Llama  [author] Feb 3, 2023 @ 12:01pm 
This mod doesn't affect a major feature like that. Infantry was kind of half-baked, at best, upon release (hence why it's a "mod" rather than a "feature").
Wakelessrex Feb 3, 2023 @ 3:00am 
is it possible to get the AI (both allied and enemy mechs/vehicles) to shoot at infantry? Say as the lowest priority?

If it is possible and easy to accomplish may I request that please.
Hubert Cumberdale Jan 28, 2023 @ 5:12pm 
Thanks for the update!