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Probably not, since the textures itself doesn't support with glowing parts
Pretty much, yes
So basically as i understand, i can use workshop priority subsequence for (Enforcement, M.I Airport Staff, Expanded Workers) - moving them above the mod "Corrected "Human Skin", and will get some variability, such as: (blue shirts at the airport pilots, welding masks for workers, and caps for the military). Did i get it right?
Or will be better put them down then "Corrected "Human Skin"?
Well technically, both M.I airport staff and enforcement mod aren't included but yeah, they'll will conflicts with this mod
This mod has same model files as others, you gotta pick one or another