Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

388 ratings
Residential buildings type 75 (5-6 floors)
4
3
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Building
Buildings (by category): Residential
File Size
Posted
Updated
80.429 MB
Jul 1, 2021 @ 12:34pm
Oct 9, 2023 @ 9:39am
16 Change Notes ( view )

Subscribe to download
Residential buildings type 75 (5-6 floors)

In 1 collection by Billman007
Buildings created by Billman007
90 items
Description


Description


I present to you, panelized residential buildings series 75. Residential buildings of this series were built in many cities in Russia (Petrozavodsk, Kondopoga, Tomsk, Ulyanovsk, Togliatti), in the period from 1971 to the present (modern modifications). The buildings were designed by the central research institute for integrated design of residential and public buildings TsNIIEP Dwelling.
This package includes late projects built in the period of 80-90s of XX century, and consists of 31 buildings with different number of storeys (5-6 storeys), and the number of entrances, including various sections, as row (straight) and end block-sections, and corner block-sections (inserts). Buildings can be built close to each other, thus creating a unified architectural ensemble. A wide range of different sections is ideal for creating unique residential areas (neighborhoods) in the cities of your republic!


Specifications


The pack includes the following projects:
  • 75-04-1_2b5s has 45 residents, housing quality 84;
  • 75-04-2_1b5s houses 23 tenants, housing quality 84;
  • 75-05-1_1b5s has 30 residents, housing quality 84;
  • 75-05-2_1b5s has 30 residents, housing quality 84;
  • 75-06-1_1b5s has 30 tenants, housing quality 84;
  • 75-06-2_1b5s resides 30 tenants, housing quality 84;
  • 75-017-1_1b5s has 33 tenants, housing quality 84;
  • 75-018-1_1b5s has 50 residents, housing quality 84;
  • 75-018-1_1b6s has 60 tenants, housing quality 84;
  • 75-019-1_2b5s has 65 residents, housing quality 84;
  • 75-019-2_1b5s has 33 tenants, housing quality 84;
  • 75-019-3_2b5s has 65 residents, housing quality 84;
  • 75-019-3_2b6s has 78 residents, housing quality 84;
  • 75-019-3_3b5s has 98 residents, housing quality 84;
  • 75-019-3_3b6s 117 tenants reside, housing quality 84;
  • 75-020-1_2b5s has 75 residents, housing quality 84;
  • 75-020-1_2b6s has 89 residents, housing quality 86;
  • 75-021-1_2b5s accommodates 40 tenants, housing quality 84;
  • 75-022-1_2b5s accommodates 40 tenants, housing quality 84;
  • 75-023-1_1b5s accommodates 40 tenants, housing quality 84;
  • 75-023-1u_1b5s resides 40 tenants, housing quality 84;
  • 75-023-1u_1b6s accommodates 48 tenants, housing quality 86;
  • 75-023-2_1b5s accommodates 40 tenants, housing quality 84;
  • 75-024-1_1b5s accommodates 40 tenants, housing quality 84;
  • 75-024-1u_1b5s resides 40 tenants, housing quality 84;
  • 75-024-1u_1b6s has 48 residents, housing quality 86;
  • 75-024-2_1b5s accommodates 40 tenants, housing quality 84;
  • 75-05-06-1_2b5s has 60 residents, housing quality 84;
  • 75-05-04-06-1_3b5s houses 83 tenants, housing quality 84;
  • 75-05-04-06-1_4b5s has 105 residents, housing quality 84;
  • 75-022-021-022-2_3b5s houses 60 tenants, housing quality 84.[/list]


    Nomenclature (for more convenient, as to me, search and designation of sections)
    75-XXX-YY ; Where - 75-XXX is the project code, YY is the project modification code.

    Sections with longer code are fully assembled buildings from different blocks. Such buildings are created to demonstrate the correct blocking of sections.
    For example, the project 75-05-04-06-1_4b5s consists of 3 blocks (specific code is specified in the name), includes 4 entrances of 5 floors.



    Update from 23.09.2023
    Updated building models.



    Special thanks to Tesmio for helping me customize the resources needed for building construction.



    Second pack (9-12 story buildings):




    Other mods:




    The mod took a lot of my time, so any feedback is welcome. Put a like, write comments : )

    Attention!


    You can contact me in private messages, or in this discussion with a suggestion of a building or a set of buildings - for a small donation I will make this building personally for you. It is important that for this building or set of buildings there is enough photo material and also drawings (typical floor plan, apartments).
47 Comments
Billman007  [author] Oct 2, 2024 @ 2:39am 
@Mangun, скинов нет, да и вряд ли я их буду делать... В силу того что моделек в наборе 65 а скинов в одном моде может быть 16 (это ограничение игры) то можете сами посчитать сколько дублирующих друг друга модов мне нужно сделать просто чтобы добавить по одному варианту скина.
Mangun Oct 2, 2024 @ 12:26am 
здравствуй мододел, на этот мод идут скины?:soviet_bread:
Billman007  [author] Oct 15, 2023 @ 9:19pm 
Не знаю, возможно сделаю в виде отдельного мода
Artemiy Danilin Trollebas Oct 15, 2023 @ 5:58pm 
узоры на междомовых проходах с района Кукковка и Древлянка будут?
Billman007  [author] Sep 22, 2023 @ 3:47pm 
Обновление от 23.09.2023. Обновлены модели зданий!

Update from 23.09.2023. Updated building models!
Billman007  [author] Dec 20, 2022 @ 10:44am 
Added a video guide on how to build collision-enabled buildings.
makinson87 Oct 18, 2022 @ 1:31pm 
какое качество жилья?
APOLEON Aug 31, 2022 @ 8:20pm 
Yep that works great, thanks
Billman007  [author] Aug 31, 2022 @ 4:18am 
the method is even simpler... build building "A", then building "B", then press pause and demolish building "B" without taking the game off pause! Next, at the moment of pause choose the next section of "C" and put it in place (the game will not let this happen) but as soon as you turn off the pause (space) the game immediately let you build building "C". (The main thing at this point does not move the cursor!) and all! Then just build building "B" (corner).
Billman007  [author] Aug 31, 2022 @ 3:31am 
I returned the collision knowledge because buildings without collision do not level the terrain during construction, so some of them when built hang in the air. So I found some kind of compromise, for all linear buildings I returned the collision, but the inserts at 135 degrees still do not have collision, for the convenience of construction. However, it's inconvenient to build them, but I found a workable method to build them. If for example to build a house with three sections (A, B, C) where section "B" will be rotary (135 degree inset), then the sequence of actions is as follows:
First we build section "A". Then build section "B", but do not finish its construction. then begin to put section "C" (the game will not let us build it in the right place, but it is important to remember its location). Next, we demolish the "B" section. Build "C" and then build the corner section "B" in the created space.

If it is not clear I will try to make a video to show how it can be done.