Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The second, the map was very nice and beautiful;to look at in VR, I like how you went through the effort of connecting each hole to the next with a "path" to show how you get from one hole to the next logically, it's a little detail I wish more maps Incorporated.
Overall, I had a great time.
I didn't design the map with VR in mind at all (and I can't as I don't have the hardware), so I can't guarantee at all that it will be a good experience in that context. I have no idea how the postprocessing effects would feel when they actually fill your field of vision. I wouldn't be surprised if it wasn't enjoyable.
1. I wanted to hear what the song sounded like without the alterations before playing, and it turns out searching "donk county temple voices" will 100% bring the song up
2. When I play this tomorrow, I'm going to be doing it in VR, so we'll see how this turns out. I'll probably come back to give a full opinion once I'm done.
We got used to the ambiance the longer we played, not a big deal.
Still, thanks for playing it. Seems you at least had some fun.