RimWorld

RimWorld

52 ratings
TMaterials - Metals
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Mod, 1.2, 1.3
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6.253 MB
Jun 29, 2021 @ 6:33am
Jul 20, 2021 @ 10:56am
3 Change Notes ( view )

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TMaterials - Metals

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2006 Honda Civic
49 Comments
Prometheus Jul 1 @ 9:38pm 
2006 Honda Civic
SanguinarcAQL Aug 19, 2024 @ 12:53pm 
Btw, if anyone wonders, it seems like it works in 1.5
SanguinarcAQL Aug 19, 2024 @ 11:31am 
2006 Honda Civic
gwog. Nov 18, 2023 @ 6:07am 
2006 Honda Civic
Lenin's Cat Jun 30, 2023 @ 4:33pm 
august 12 2036 the heat death of universe
test  [author] Jun 30, 2023 @ 11:40am 
The stunlock and malding has officially concluded.

The game does not generate every item from every material, they do not increase loading time beyond XML loading. Thus I'll update this to 1.4 on august 12th 2036.
Lenin's Cat Mar 20, 2023 @ 5:03pm 
Shrink all the textures to 128x128
Lenin's Cat Mar 20, 2023 @ 5:01pm 
why don't you just shrink the textures en masse
ShizaShippera Mar 6, 2023 @ 11:56pm 
Touché :т
test  [author] Mar 5, 2023 @ 5:59am 
@ShizaShippera this literally only added the materials so that NPCs gear can spawn with them, you can't even mine or craft them. Once i learned game loads slower because it has to generate a copy of every stuffable item from every material, I became stunlocked. I tried, but there is no way I can manipulate facts to make reality consistent with my belief that I didn't waste time making this.

If you still want this, no reason this won't work on 1.4. also since loading time is not high enough every texture in this mod is 512x512 (for some reason I thought textures are supposed to be this big)