Total War: SHOGUN 2

Total War: SHOGUN 2

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[Outdated] FOTS Land Campaign Movement Range Rebalance
   
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45.041 KB
Jun 27, 2021 @ 4:53am
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[Outdated] FOTS Land Campaign Movement Range Rebalance

Description
Basically, I felt that the campaign movement range of land units are not realistic enough, namely too short compared to what actual people and horses can do. So, with some calculation, I figured out how far they should travel within a turn (half a month) and made it into the game.

Note, the travel distance of infantry are different based on their training level. That means elite infantry can travel much further than levy infantry within a turn. But I set cavalry to all having the same travel distance.

Feel free to incorporate my work into your mod, just give me a shout-out.

You might also want to pair this with my other mod on Naval Campaign Movement Range Rebalance:
https://steamcommunity.com/sharedfiles/filedetails/?id=2529131496

Enjoy~
21 Comments
Sacramental Nov 12 @ 5:15am 
FOTS (with Darthmod) enjoyer here, want to confirm it still works even with Darthmod.

I know it's not going to be updated anymore, but thank you so much for making it in the first place. This rebalance is exactly what I wanted.
Fleischorgel Sep 25 @ 2:56am 
FOTS Enjoyer from 2025 here. The Mod stills works fine. No idea why it´s referred to as outdatet
Mr. Gem  [author] Jul 28 @ 3:07pm 
On 2023 CA pushed an update that broke most of the mods on the workshop, I don't know why it would work fine now but congrats
Bajza utca Jul 28 @ 9:22am 
It's still working fine so idk why "outdated"
Mr. Gem  [author] Dec 11, 2023 @ 9:36pm 
Sorry mate, I don't plan to.
EffriT Dec 11, 2023 @ 6:17am 
Will this mod be updated?
Mr. Gem  [author] Sep 18, 2023 @ 1:41am 
Welp, unfortunately I've been seeing comments about the updates for the base game breaking mods left and right, it seems that same thing happened to this mod as well.
Jackd0131 Sep 16, 2023 @ 5:17pm 
completely broken
Mr. Gem  [author] Jul 11, 2022 @ 3:16am 
That doesn't sound right, try removing and re-downloading the mod, perhaps it simply didn't load properly or maybe another mod you installed also edited their movement range.
laocoon1997 Jul 11, 2022 @ 2:06am 
I think all samurai units are unchanged? It's not reasonable that yari samurai/sword samurai are moving much slower then levee units.