RimWorld

RimWorld

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Expanded Materials Metals Expanded Floors Patch
   
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
489.470 KB
Jun 13, 2021 @ 6:41am
Oct 21, 2022 @ 3:28am
6 Change Notes ( view )

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Expanded Materials Metals Expanded Floors Patch

Description
A patch for Expanded Materials Metals that allows Expanded Floors floors to be built with its metals. Expanded.

This replaces the previously just fine CM_Expanded_Metal_Floors mod, which someone else made but has strangely been deleted. I have recreated its functionality myself.

This mod also adds copper and stainless steel versions of all sterile tiles. The 'bronze tile' included in Expanded Floors was not changed at all.
15 Comments
Holgast  [author] Nov 16, 2024 @ 5:51am 
I was working on it but I broke it 😂 so I will fix it at some point
-=GoW=-Dennis Nov 16, 2024 @ 12:07am 
Any chance of an update for the new EM Metals?
tylerdavis1997 Dec 20, 2022 @ 11:41am 
you should make either a new mod or update this one for the expanded materials stones
Holgast  [author] Oct 21, 2022 @ 8:54am 
I've tested it this submod in 1.4 and it seemed to work. EMM is indeed not updated properly for 1.4 yet, I didn't really get any errors opening it but didn't test things too much
brucethemoose Oct 21, 2022 @ 5:47am 
Are you playing EM: Metals on 1.4?

I tried the stone submod, but it doesn't work on 1.4 yet.
SirArlen Aug 21, 2022 @ 9:17pm 
ty for your update
Holgast  [author] Aug 21, 2022 @ 8:16pm 
thanks, updated. let me know if it's still unbalanced
Holgast  [author] Aug 21, 2022 @ 8:09pm 
good idea. sorry, I wasn't pinged for this for some reason. hmmm, what would be good? perhaps I will set it to 2 for now, but that may make it too cheap. thanks for letting me know
SirArlen Aug 9, 2022 @ 12:39am 
hello, can you reduce steel sterile floor cost down instead of 12? it's really costly to make steel and copper is count as "small" metal like silver and gold while steel is counted as normal metal like steel and plasteel
Holgast  [author] Sep 19, 2021 @ 6:42pm 
Thanks for your comment. I've added this now. The mod manager will chuck a wobbly if you're using the Lite version, but it's functionally fine.