RimWorld

RimWorld

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Expanded Materials - Metals (old version)
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
9.109 MB
Oct 16, 2020 @ 9:50pm
Dec 25, 2023 @ 11:30am
45 Change Notes ( view )

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Expanded Materials - Metals (old version)

In 2 collections by Argón
Argón's Mods
35 items
Expanded Materials Collection
10 items
Description
IMPORTANT!!!
This mod has been reworked, and thus, this version is fully unsupported. I give my full consent to anyone willing to update/fork it as long as they credit me as the original author and link to the newest version here





[08/31/2021]: v2.0 (See update notes for full changelog)



If you're willing to add more metals to your game, but this mod seems too complex for you, don't worry! Check out the lite version which adds just the basic stuff!



I've always found strange that everything is just made of pure steel, so I decided to add these new materials to the game, so that players will have to struggle and have a hard time progressing through civilizaions, and even if you do a crashlanded start, you won't start with all the necessary resources, so you'll have to look for them.

The main goal of this mod is to add a little bit of realism to the game while keeping it interesting for gameplay. The future expansion add-ons for this mod will add new interesting mechanics that will reward patience and hard work with cost-efficient benefits.

This mod adds new metals and balances vanilla recipes so that you'll have to search or craft the different materials you need to build different stuff. This mod will also act as a base for future material related mods that will add more depth (and even more difficulty xD) so if you like to make rimworld harder, you'll like these mods.





















Expanded Materials - Metals also adds two new mortar type materials used for structures and facilities.




In addition, it also adds the starting materials of a production chain that is expanded more on a separated mod, but for now it helps by making possible the alloying of plasteel.







[docs.google.com]



- Due to an inexperienced modder making a mod which is 80% patching, some (if not all) patches are likely to overwrite any other patches modifying the same vanilla thing. To fix this mistake will take me time, so until I do it (which is something I'm working on, don't worry, but I'm one single teenager and sometimes I lack time :c) The momentarily solution is to load this mod before any other mod that patches vanilla stuff, preferably at the very beggining of your list.



Q: My colonists keep using coal to refuel torches! I don't want that! I want them to use wood instead!
A: https://steamcommunity.com/sharedfiles/filedetails/?id=2461634904 c:

Q: Save game compatible?
A: It won't harm your save, but all the new ores won't be generated, it could if you go to another map cell, thou.

Q: Do you plan to add compatibility for X mod?
A: I mentioned it above, also, if you want to make your own patch, you're free to do it :D

Q: What "new uses" will have the materials?
A: I'm probably going to expand this mod with one or two add-ons, so stay tuned if you'd like to see them.



Graphics and xml created by me, Argón (León) a freelancer artist >.<

Rimworld is owned by Tynan Sylvester.



[www.patreon.com]
[ko-fi.com]
[discord.gg]
[github.com]

Vanilla Expanded Collection - By Oskar Potocki & more






Popular Discussions View All (10)
93
Mar 30, 2024 @ 7:06am
PINNED: Minor bugs
Argón
17
May 9, 2022 @ 3:14pm
Some patches I made
Slye_Fox
4
May 30, 2022 @ 10:44am
Patches fail if loaded after CE
Hydrotoast
1,333 Comments
Latex Santa Sep 28, 2024 @ 7:13am 
@kyrambox It's been updated.
@Deep♂Dark It's already updated, learn to use the search function.
@Summord Maybe, but not in this case. At any rate, time marches on and waits for no one.
kyrambox Sep 28, 2024 @ 2:20am 
We all need this mod! Don't let us die without it!...
Deep♂Dark Sep 17, 2024 @ 11:46am 
still wait for 1.5 :steamthumbsup: :tinder::tinder:
Summord Sep 11, 2024 @ 1:21pm 
1.5 < 1.4 because of the sheer amount of mods that just weren't updated.
Deep♂Dark Sep 7, 2024 @ 6:17am 
begging you ! please :tinder:
Pronóxius de Macaé Jul 25, 2024 @ 11:27am 
is it going to be the 3rd or 4rth rework so far?
eharper256 Jun 28, 2024 @ 3:11am 
There is a temporary fix for 1.5 here: https://steamcommunity.com/sharedfiles/filedetails/?id=3263239001

Make sure to not have both in the load order; and it's unlikely you'll be able to transition from the temp one to this one when it updates.
Timou Jun 23, 2024 @ 1:02pm 
Update please 1.5
Ali50 Jun 5, 2024 @ 4:57pm 
@Maistronom Argón is currently reworking his mods for 1.5. From his Patreon:
"First let's talk about the larger projects, Expanded Materials. This mod series is my largest project, and I know I am right now in the middle of a huge process of reworking them all in order to meet the expectations I originally had back when I first released them.

Given all the changes in 1.5 code, and how some of the features that I've worked hard in Argonic Core broke. Reworking the Expanded Materials mod will result a bit delayed."
Maistronom Jun 5, 2024 @ 11:24am 
Just found this, it reminds me of an old mod I used to use back before 1.0. One question, is it still being worked on?