Tabletop Simulator

Tabletop Simulator

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Marvel Champions: Hitch's Table
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Type: Game
Complexity: Low Complexity
Number of Players: 1, 2, 3, 4
Marcadores: LCG, Living Card Game
Tamanho
Publicado em
Atualizado em
24.307 MB
11/jun./2021 às 19:14
10 de mai. às 19:42
445 notas de atualização (ver)

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Marvel Champions: Hitch's Table

Descrição
This is a mod for Marvel Champions: LCG by Fantasy Flight Games.
https://www.fantasyflightgames.com/en/products/marvel-champions-the-card-game/
Please support the official release!

Villain hit points are handled by a counter built into the villain mat. There is a hidden text box in the marvel logo that can be used to set the hit points (easier then clicking 40+ times).

Scenario starting hit points and threat amounts are set automatically on placement based on the number of seats taken. Have all players pick a color prior to loading in for it to function correctly.

The playmat has a selector on the back. When you use the "Take a Seat" button for the first time the selector will automatically appear. To manually move to the selector there is a flip button in the top right of each playmat. Other buttons include: ready, discard a random card from hand, deal/discard an encounter card, deal/discard a boost card, pins toggle, lock.

Pressing the Pins toggle button will give your playmat card outlines and pins for magnetic card placement.

The mod auto promotes players as they join to facilitate allowing them to import saved decks.

In the top right of the table is a "Pym Technologies Card Resizer". Any cards or decks dropped onto the object will be resized between player and encounter card sizes. This is useful for cards that go from one deck to another (ie. Cosmic Entity events, Mysterio scenario from Sinister Motives, etc) or for ensuring custom content brought in from other mods will match up correctly.

The gray deckbox contains custom content that's been approved by the Hombrew Custom Content Discord. These sets have been heavily tested by the custom community and have been found to be on par with official releases. More information can be found on the Homebrew Discord: https://discord.gg/bheTVa5XuR

Card scans provided by Unicorn:
https://steamcommunity.com/sharedfiles/filedetails/?id=2665262903

Hero specific resources & Villain themed Standard/Expert sets by DesignHacker:
https://drive.google.com/drive/folders/1e2o1xp7kw9VJVxwqrXqBPs-R3zyqrbqv
https://drive.google.com/drive/folders/1D5ZB1oK4Ff-ZWW9RqHwaKPA58S52jNPM

Counters are my own and can be found in their own mod here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2441352403

Table:
https://steamcommunity.com/sharedfiles/filedetails/?id=1169112551

Playmats:
https://drive.google.com/drive/u/0/folders/1LkwmuBOezQL3QFzuMk6BYT-CL0pPeJyV
(Everything from Valkyrie to Psylocke is created by me. Angel to Magick created by Katostrofic on the Homebrew Discord.)


I try and watch the comment thread here, but I can also be reached over discord at Hitch#2776.

TL;DR: Patches as of 5/10/25
- Fixed and added some new scripting on the Mansion Attack. Required and recommended modulars should now be placed as with other scenarios. Added shuffling to the Villain deck and to the 2A schemes. Initial main scheme threat is added. Villain HP is not scripted currently and will need to be set manually for now.

==========

If you're so inclined, buy me a coffee: https://ko-fi.com/hitch2776
351 comentário(s)
EricStratton 5 de mai. às 16:05 
Yeah, downloading a deck takes a while now.
Joka 27 de abr. às 5:28 
Takes about 20 minutes to load any decks or new cards in, anyone know a fix? was working fine earlier.
aaronh 18 de abr. às 10:15 
looks like there is missing links (damage counters, etc). is there a way to load those?
Oliver1566 3 de abr. às 20:58 
Hi I am a huge fan of your work. Over at the Facebook group I've been showcasing all my alt art heroes and everyone loves them. Is there a way you can add them to the game? Here is the Google drive link. Thank you for reading this https://drive.google.com/drive/folders/1WhAbTBPVqsG6U7vU2u5GY1eE25lgRfUf
Maty M L 1 de abr. às 12:27 
Not sure if any one else has this issue but the ally side of the holding cells in the Modok scenario appear blank for me
EllieR 28 de mar. às 22:29 
is there any way to play the kang scenario or import the missing cards easily? Kang II isn't there
Hikari-Kun 28 de mar. às 12:39 
I don't know if I'm the only one, but Maria Hill Alter Ego side and Nick's Suit Upgrade don't load correctly, with one side being all black.
chaodck 18 de mar. às 22:17 
Thanks Hitch! Just finished the AoS campaign and everything works like a charm.
It takes a bit of maneuvering to play without scripts for the two new heroes, and all the new scenarios, with some creativity is easily achievable.
I'll wait until the proper scans come through and the mod gets officially updated before taking on the campaign again though.
Thanks again mate!
AW3B 16 de mar. às 4:35 
None of the Mutagen formula villain card scans are loading for me. I'm not sure why this is happening. Can someone help?
Dave 15 de mar. às 12:01 
I think that the AoS stuff is just a place holder while creator works on it. I may be wrong, though.